Binary Options Indicators

Binary options trading at its peak #trade #invest

Binary options trading at its peak #trade #invest submitted by williamsmalthe to u/williamsmalthe [link] [comments]

Bitcoin Peaks Again, London Police Raid Binary Options Offices: Best of the Week

Bitcoin Peaks Again, London Police Raid Binary Options Offices: Best of the Week submitted by bitnewsbot to bitnewsbot [link] [comments]

Peak Profits Formula Review 2015 - Is Peak Profits Formula SCAM Or LEGIT? The New RSI2 Formula. Best Binary Options Trading System.. The Truth About Peak Profits Formula By Alan Trump Review

Peak Profits Formula Review 2015 - PEAK PROFITS FORMULA?? Find out the SECRETS about Peak Profits Formula in this Peak Profits Formula review! So Exactly what is Peak Profits Formula Software all about? So Does Peak Profits Formula Actually Work? Is Peak Profits Formula Software application scam or does it really work?
To find answers to these questions continue reading my in depth and truthful Peak Profits Formula Review below.
Peak Profits Formula Description:
Name: Peak Profits Formula
Niche: Binary Options.
Harness the power of the automated Peak Profits Formula system and its ability to focus its full attention on proven "peaks" to result in insane win rates!
They have created a highly complex formula and it can be operated by 4 simple buttons!
On - Off - Amount - Withdraw
Official Web site: Access The NEW Peak Profits Formula System!! CLICK HERE NOW!!!
Exactly what is Peak Profits Formula?
Peak Profits Formula is basically a binary options trading software application that is designed to assistance traders win and forecast the marketplace trends with binary options. The software application also offers evaluations of the market conditions so that traders can understand exactly what should be your next step. It gives
various secret strategies that ultimately helps. traders without utilizing any complex trading indicators or follow
charts.
Peak Profits Formula Binary Options Trading Technique
Base the Peak Profits Formula trading strategy. After you see it working, you can begin to
implement your strategy with regular sized lots. This method will
certainly pay off gradually. Every Forex binary options trader must select an account type that is in accordance with their
requirements and expectations. A bigger account does not indicate a bigger revenue potential so it is an excellent concept to start little and slowly add to
your account as your returns increase based on the trading choices you make.
Binary Options Trading
To help you trade binary options properly, it is essential to have an understanding behind the principles of Binary Options Trading. Currency Trading, or foreign exchange, is based on the viewed value of 2 currencies pairs to one another, and is influenced by the political stability of the country, inflation and interest rates among other things. Keep this in mind as you trade and discover more about binary options to optimize your learning experience.
Peak Profits Formula Summary
In summary, there are some evident ideas that have actually been checked
with time, in addition to some more recent
strategies. that you may not have considered. Hopefully, as long as you follow
what we recommend in this short article you can either get going with trading with Peak Profits Formula or improve on exactly what you have already done. These guys have created an amazing piece of revolutionary software They have rebuild the verified RSI2 formula into a SMART software that works fully automated!
The results are absolutely mind blowing!
Claim Your Automated Profits System Now
There Is Only A Very Limited Spaces Available
So Act Now Before It's Too Late
Click Here To Claim Your Peak Profits Formula LIFETIME User License!!
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Tags: Peak Profits Formula app, Peak Profits Formula information, Peak Profits Formula url, Peak Profits Formula website, Peak Profits Formula youtube video, Peak Profits Formula trading software, get
Peak Profits Formula, article about Peak Profits Formula, Peak Profits Formula computer program, Peak Profits Formula the truth, Peak Profits Formula support, Peak Profits Formula support email
address, Peak Profits Formula help desk, similar than Peak Profits Formula, better than Peak Profits Formula, Peak Profits Formula contact, Peak Profits Formula demo, Peak Profits Formula video
tutorial, how does Peak Profits Formula work, is Peak Profits Formula the best online is Peak Profits Formula a scam, does Peak Profits Formula really work, does Peak Profits Formula
actually work, Peak Profits Formula members area, Peak Profits Formula login page, Peak Profits Formula verification, Peak Profits Formula software reviews, Peak Profits Formula no fake
review, Peak Profits Formula Live Broadcast, is Peak Profits Formula real, Peak Profits Formula forex trading, Peak Profits Formula binary options trading, Peak Profits Formula automated
app, the Peak Profits Formula review, Peak Profits Formula signals, Peak Profits Formula mac os x, Peak Profits Formula broker sign up, Peak Profits Formula free download, reviews of
Peak Profits Formula, Peak Profits Formula live results, Peak Profits Formula bonus, Peak Profits Formula honest review, Peak Profits Formula 2015, is Peak Profits Formula worth the risk, Peak Profits Formula pc
desktop, Peak Profits Formula free trial,Peak Profits Formula testimonial, Peak Profits Formula scam watch dog, Peak Profits Formula warrior forum, Peak Profits Formula web version,
Peak Profits Formula open a account, Peak Profits Formula laptop, Peak Profits Formula revised Method 2015, Peak Profits Formula Unbiased review, is Peak Profits Formula all hype?, real
people invested in Peak Profits Formula, is Peak Profits Formula a shame, Peak Profits Formula discount, Peak Profits Formula binary option watch dog review, Peak Profits Formula
youtube, seriously will Peak Profits Formula work, Peak Profits Formula facebook, Peak Profits Formula activation code, Peak Profits Formula 2015 Working, Peak Profits Formula twitter,
Peak Profits Formula currency trading, Peak Profits Formula real person review, Peak Profits Formula example trade, will Peak Profits Formula work on mobile phone,
Completely New Peak Profits Formula, Peak Profits Formula customer service, new Peak Profits Formula, Peak Profits Formula webinar, Peak Profits Formula webinar replay, Peak Profits Formula anybody
using this, Peak Profits Formula real or fake, is Peak Profits Formula live trades real, Peak Profits Formula is this a scam, is Peak Profits Formula reliable?, Peak Profits Formula
honest reviews, Peak Profits Formula is it a scam, Peak Profits Formula download software, Peak Profits Formula app review, Peak Profits Formula software download, Peak Profits Formula
forum, Peak Profits Formula signals, Peak Profits Formula download page, Peak Profits Formula software demo somebody using it, Peak Profits Formula binary software, Peak Profits Formula
binary options review, Peak Profits Formula members, Peak Profits Formula scam or legit,Peak Profits Formula comments, minimum deposit for Peak Profits Formula, Peak Profits Formula
reviews, Peak Profits Formula binary today, Peak Profits Formula pro review, Peak Profits Formula windows 7, Peak Profits Formula windows 8 and windows XP, Peak Profits Formula scam or
real, Peak Profits Formula login, Peak Profits Formula has anybody out there made any money out of it?, Peak Profits Formula vip membership pass, does Peak Profits Formula
work on autopilot?, Peak Profits Formula price, is Peak Profits Formula a scam or not, will Peak Profits Formula help me, real truth about Peak Profits Formula, Peak Profits Formula
System, Peak Profits Formula inside members page, Peak Profits Formula software downloads, how to download Peak Profits Formula, how to access Peak Profits Formula, Peak Profits Formula
Robot, how to use Peak Profits Formula, how to trade with Peak Profits Formula, Peak Profits Formula NEWS Update and details, Peak Profits Formula sign in, the Peak Profits Formula
trading options, Peak Profits Formula info, Peak Profits Formula information, Peak Profits Formula searching for new winning trades, Peak Profits Formula today, Peak Profits Formula
feedback, Peak Profits Formula real user review, Peak Profits Formula customer reviews, Peak Profits Formula consumer review, Peak Profits Formula Review 2015, insider john
Peak Profits Formula review, george s Peak Profits Formula review, Peak Profits Formula doesn't work, is Peak Profits Formula another scam or legit, Peak Profits Formula refund, Activate
Peak Profits Formula, review of Peak Profits Formula, log on to Peak Profits Formula, is Peak Profits Formula manual binary trading, Peak Profits Formula bot review, Peak Profits Formula test,
Peak Profits Formula explanation, what brokers work with Peak Profits Formula software, what is Peak Profits Formula, Peak Profits Formula news, new version of Peak Profits Formula, peakprofitsformulasystem.com,peakprofitsformulasystem.com review,
Peak Profits Formula fan Page, Peak Profits Formula breaking news, Peak Profits Formula Register, Peak Profits Formula sign up, Peak Profits Formula broker sign up, Peak Profits Formula real proof,
how to activate auto trading on Peak Profits Formula,Peak Profits Formula robot, Peak Profits Formula members area, Peak Profits Formula sign in, web version Peak Profits Formula, should
i use Peak Profits Formula, Peak Profits Formula yes or no, do i need trading experience, Peak Profits Formula create account, Peak Profits Formula instructions, how to get
a Peak Profits Formula demo, Peak Profits Formula special, desktop Peak Profits Formula, Peak Profits Formula Secret method, Join Peak Profits Formula, Peak Profits Formula ea trading app, Peak Profits Formula
limited time, Peak Profits Formula pros and cons, Peak Profits Formula bad reviews, is Peak Profits Formula software automatic binary trading, Peak Profits Formula negative
and positive review, Peak Profits Formula Author, Peak Profits Formula creator, who made Peak Profits Formula, what is the Peak Profits Formula, Peak Profits Formula real review, Peak Profits Formula
broker, Peak Profits Formula sign up broker, Peak Profits Formula sign up broker review, Peak Profits Formula fund broker, Peak Profits Formula how to fund broker,Peak Profits Formula
deposit funds into broker, how does Peak Profits Formula trade, Peak Profits Formula trading bot, what is Peak Profits Formula and cost?, Peak Profits Formula strategy,
Peak Profits Formula password reset, Peak Profits Formula beta tester, Peak Profits Formula comparison, Peak Profits Formula questions and answers, rate & review Peak Profits Formula, Peak Profits Formula By Alan Trump Review, Peak Profits Formula Alan Trump Reviews, rate and reviews Peak Profits Formula, is Peak Profits Formula site legit?, Peak Profits Formula reviews online, is Peak Profits Formula for real, Best Binary Options Trading System, Peak Profits Formula login page, Peak Profits Formula results, Peak Profits Formula winning and losing trades, Peak Profits Formula overview, Peak Profits Formula training, how to setup Peak Profits Formula, Peak Profits Formula home, real testimonial on Peak Profits Formula system, Peak Profits Formula real time trading, start trading with Peak Profits Formula, peakprofitsformula.com, peakprofitsformula.com review,peakprofitsformula.com reviews, Peak Profits Formula proof, Peak Profits Formula the truth, Get Peak Profits Formula, Peak Profits Formula Review
You do not have to do anything!
This software is enhancing itself!
Forget everything and make sure you claim your spot right now, before it's too late!
Click Here To Download Peak Profits Formula Right NOW!
submitted by MateoWardlow to MateoWardlow [link] [comments]

What stories can't be told right now?

This game like so many others in its category is more of a story-telling game than it is a challenging survival game. I don't mean it's not challenging, and I don't mean it's not survival-y. But those parts of it are reasonably elementary (as is the case with pretty much any survival game) and not gamey. Essentially, if you want to survive, it's not too hard to do that, the game degenerates to finding a way to not lose weight, and there's a few options there. Foraging, fish, farming and trapping let you do that. The other side is not dying to zombies, which in most cases is not hard either. Step one is don't be around zombies. Step two is if you are around them don't stop moving away from them. If you can do those two things, you're good. Nearly all of my deaths have come from moving towards a zombie when I could have moved away from it.
This isn't a bad thing, surviving like this is easy, but it's boring. This would be a problem if it was a survival game, but it's a story-telling game. You don't want to be sitting in the woods by a well eating worms, foraging berries, and making coleslaw for a few years. So people look for adventure, they want to go to the military base, they want to go to the mall, they want to collect outfits and decorate their new home, they want to build a base that they can invite the zombies into, they want to see how many they can run down in their car. These aren't survival elements, in fact they often run counter to a player's ability to survive. But they are stories.
By stories I don't mean scripted quests and NPCs. Players don't get to build those stories, they're externally enforced. I mean things like finding yourself caught in a blizzard on a trip to town and needing to find your way into shelter and finding an abandoned locked car that you need to break into just until the storm passes, so you need to break a window to get in, but the wind still whips in through the window so you need to put a plastic garbage bag over the broken window to seal it off from the elements. This is a little story, we're close to it, storms aren't such that temporary shelter is that useful, garbage bags can't be used to close a window with tape, there's no mechanic as far as I know for a car sheltering you from the weather more or less with a broken window (I might be wrong here). Then there's logistics like, would this ever work out? Because in the case that you are caught in a blizzard and aren't dressed appropriately, how likely is it you'd find a car, and how likely is it you'd have a garbage bag and tape? And will that tape be better used repairing a weapon? And how threatening would that storm actually be? If you were to have all of these things line up, would you as a player even know that it would be an option to repair the car window? Similarly, this isn't something that you could really have happen too frequently and still be a compelling story. If a normal part of your trip to town was sitting in a car on the way to avoid a blizzard every time you go to town, is that compelling story telling? Is it fun for the player?
But there are also a few things that are kind of close to your expectations, like there COULD be a story right there, if only something was a little different.
Things for me that are close, but miss the mark:
What do other people think?
Right now the game is pretty static once you understand it. You have a zombie population that scales and tops off at a certain density depending on your respawn and peak settings, you have a summer and a winter season where the winter affects availability of resources, you have temperature fluctuations, and now we have some weather. There is a helicopter event by default one time, and some meta events that generally cause local movements.
I think I'd like to see more effects that force the player to deal with a situation, with it typically being not hopeless, I think this gives more opportunities for stories. I'd like to see more non-zombie threats that can be overcome in various ways. Right now I feel the interactions are mostly binary. Either you get infected, or everything is trivial. It's actually pretty hard to die, short of letting yourself bleed out or poisoning yourself, if you just stay away from the hordes. On the other hand, one missed swing with the isometric cursor can be a death sentence.
submitted by zeidrich to projectzomboid [link] [comments]

The classic WSB story - lost it all.

Going to keep this simple. EDIT: this isn’t simple and I should write a short story on this.
I am generally risk averse. I hate losing $100 at the casino, I hate paying extra for guac at chipotles, I will return something or price match an item for a few dollars of savings. I am generally frugal.
But, I somehow had no issues losing 10k in options...
How I started
I remember my first trades like they were yesterday. I was trading the first hydrogen run-up in 2014 (FCEL, BLDP, PLUG) and made a few hundred dollars over a couple weeks.
I quickly progressed to penny stocks / biotech binary events and general stock market gambling mid-2014. I was making a few % here and there but the trend was down in total account value. I was the king of buying the peak in run-ups. I managed to make it out of 2014 close to break-even to slightly down.
WSB Era
March 2015 was my first option trade. It was an AXP - American Express - monthly option trade. I saw one of the regular option traders/services post a block of 10,000 calls that had been bought for 1.3 and I followed the trade with 10 call options for a total of $1300.
I woke up the next day to an analyst upgrade on AXP and was up 50% on my position. I was addicted! I day-dreamed for days about my AXP over night success. I think around that time there was some sort of Buffet buyout of Heinz and an option trade that was up a ridiculous amount of %%%. I wanted to hit it BIG.
I came up with the idea that all I needed to reach my goal was a few 100% over night gains/ 1k>2k>4k>8k> etc. I convinced myself that I would have no problems being patient for the exact criteria that I had set and worked on some other trades.
Remember, the first win is always free.
I was trading options pretty regularly from March 2015 until August 2016. During my best week I was up 20k and could feel the milli within reach. I can remember the exact option trade (HTZ) and I was trading weeklies on it.
For those who have been in the market long enough, you will remember the huge drawdown of August 2015.
I lost half my account value on QCOM calls (100 of them) that I followed at the beginning of July and never materialized. I watched them eventually go to 0. It was another 10,000 block that was probably a hedge or sold.
In August 2015 there were some issues with China and all of us woke up to stocks gapping down huge. Unfortunately my idea of buying far dated calls during the following days/weeks after the crash went sideways. I quickly learned that an increase in volatility causes a rise in option prices and I was paying a premium for calls that were going to lose value very quickly (the infamous IV crush).
I kept trading options into the end of 2015 and managed to maintain my account value positive but the trading fees for the year amounted to $30,000+. My broker was loving it.
I tried all the services, all the strategies. I created rules for my option plays: 1. No earnings 2. Only follow the big buys at a discount (10,000 blocks or more). 3. No weekly options 4. Take profit right away 5. Take losses quickly 6. etc.
I had a whole note book of option plays that I was writing down and following. I was paying for option services that all of you know about - remember, they make money on the services and not trading.
I even figured out a loop-hole with my broker: if I didn’t have enough money in my account, I could change my ask price to .01 and then change it to market buy and I would only need to accept a warning ⚠️ for the order to go through. I was able to day trade the option and make money, who cares if I didnt have enough? After a few months of this, I got a call from my broker that told me to stop and that I would be suspended if I continued with this.
By the way, I was always able to satisfy the debit on the account - so it wasn’t an issue of lack of funds.
Lost it all. Started taking money from lines of credits, every penny that I earned and losing it quicker and quicker.
I was a full on gambler but I was convinced that 8 trades would offset all the losses. I kept getting drawn in to the idea that I could hit a homerun and make it out a hero.
I eventually hit rock bottom on some weekly expiring FSLR options that I bought hours before expiration and said to myself - what the f are you doing? I resolved to invest for the long term and stop throwing tendies away.
The feeling was reinforced during the birth of my first born and I thought - what a loser this kid will think of me if he knew how much I was gambling and wasting my life. It was a really powerful moment looking at my kid and reflecting on this idea.
I decided at that point I was going to save every penny I had and invest it on new issues with potential.
Fall 2016
TTD, COUP and NTNX IPO ‘ed I decided I was going to throw every dollar at these and did so for the next few months. I eventually started using margin (up to 215%) and buying these for the next 6 months. They paid out and managed to make it over 100k within the year.
The first 100k was hard but once I crossed it, I never fell below this magic number.
2017 - I did some day trading but it was mostly obsessing over the above issues. I did gamble on a few options here and there but never more than 1k.
2018 - SFIX was my big winner, I bought a gap up in June 2018 and my combined account value had crossed 400k by August 2018. I was really struggling at crossing the 500k account value and experienced 3 x 30-40% drawdowns over the next 2 years before I finally crossed the 500k barrier and have never looked back.
I still made some mistakes over the next few months - AKAO & GSUM come to mind. Both of these resulted in 20k+ losses. Fortunately my winners were much bigger than my losers.
I thought about giving up and moving to index funds - but i was doing well - just experiencing large drawdowns because of leverage.
2019 big winners were CRON SWAV STNE.
2017 / 2018 / 2019 all had six digit capital gains on my tax returns.
At the beginning of 2020 I was still day trading on margin (180-220%) and got a call from my broker that they were tightening up my margin as my account was analyzed by the risk department and deemed too risky. Believe it or not this was right before the covid crash. I brought my margin down to 100-110% of account value and even though the drawdown from covid hit hard, I wasn’t wiped out.
I stayed the course and bought FSLY / RH during the big march drawdown and this resulted in some nice gains over the next few months.
I am constantly changing and testing my investment strategy but let me tell you that obsessing over 1 or 2 ideas and throwing every penny at it and holding for a few years is the best strategy. It may not work at some point but right now it does.
I still day trade but I trade with 10k or less on each individual position. It allows me minimize my losses and my winners are 1-7%. I am able to consistently make between 3-700$/ a day on day trades using the above strategy. I still take losses and still dream about hitting it big with an option trade but dont feel the need to put it all on the line every month / week.
I finally crossed into the two , club. I know people are going to ask for proof or ban but I am not earning anything for posting and the details about some of the trades should be proof enough that I kept a detailed journal of it all. I have way more to write but these are the highlights.
Eventually I will share how I build a position in a story I love. I still sell buy and sell to early but I am working on improving.
TL:DR - I gambled, lost it all and gambled some more lost more. I made it out alive. I have only sold calls/puts lately.
The one common denominator in all successful people is how much they obsess over 1 or 2 ideas. Do the same. All the winners on this sub have gone all in on one idea (FSLY / TSLA ). Stick with new stories or ones that are changing and go all in...wait a second, I didnt learn anything.
submitted by jojo2021 to wallstreetbets [link] [comments]

Krieg Digistruct Peak Guide (OP 10, No Grog, Norfleet, Harold, Bee, etc. required)

Hello there, I hope you are all doing well today! I am here to present a Krieg guide for taking down Digistruct peak (through OP 10) that requires no Norfleet, Sham, Grog, Bee-Hawk, DPUH, and so on. Important to note that I used this build on the Unofficial Community Patch but the advice, gear, and build translate seamlessly to the vanilla game for Krieg.
Gameplay + Commentary for those of you uninterested in reading: https://www.youtube.com/watch?v=w70qsmcuqik
Note: As a quick note, I do understand that this build isn't exactly "groundbreaking" for Krieg and there are multiple videos of people speedrunning the Peak with this build or at least a similar one. The intent isn't to showcase some new original build but rather to explain it. I've seen people run through with a similar build but I have yet to see any commentary or explanation of their gear, skill build, playstyle, etc. so I thought this might be helpful!
Section 1: Build
Green/Bloodlust Tree:
Blue/Mania Tree:
Red/Hellborn Tree:
Section 2: Gear
Section 3: General Tips
UCP Changelog: https://github.com/BLCM/BLCMods/blob/masteBorderlands%202%20mods/Community%20Patch%20Team/Full%20UCP%20Changelog.txt
submitted by meizinsane to Borderlands [link] [comments]

crash help

dcs has been cashing for months, used to never crash before :/

=== Log opened UTC 2020-10-11 14:18:20
2020-10-11 14:18:20.217 INFO DCS: Command line: D:\SteamLibrary\steamapps\common\DCSWorld\bin\DCS.exe
2020-10-11 14:18:20.217 INFO DCS: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.18363)
2020-10-11 14:18:20.217 INFO DCS: DCS revision: 175957
2020-10-11 14:18:20.217 INFO DCS: Renderer revision: 20900
2020-10-11 14:18:20.217 INFO DCS: Terrain revision: 20771
2020-10-11 14:18:20.217 INFO DCS: CPU cores: 6, threads: 12, System RAM: 16333 MB, Pagefile: 9728 MB
2020-10-11 14:18:20.574 INFO EDCORE: (dDispatcher)enterToState_:0
2020-10-11 14:18:21.012 INFO Dispatcher: 2020/10/11 10:18 V1803061700
2020-10-11 14:18:21.081 INFO INPUT: Device [Keyboard] created deviceId = -1
2020-10-11 14:18:21.102 INFO INPUT: Device [Joystick - HOTAS Warthog {9BEE9130-944C-11ea-8002-444553540000}] created deviceId = -1
2020-10-11 14:18:21.102 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {9BEE9130-944C-11ea-8002-444553540000}], ForceFeedBack: no
2020-10-11 14:18:21.151 INFO INPUT: Device [Throttle - HOTAS Warthog {7F0A2CA0-944C-11ea-8001-444553540000}] created deviceId = -1
2020-10-11 14:18:21.151 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {7F0A2CA0-944C-11ea-8001-444553540000}], ForceFeedBack: no
2020-10-11 14:18:21.151 INFO INPUT: Device [Mouse] created deviceId = -1
2020-10-11 14:18:21.229 INFO SOUND: Using driver: wasapi
2020-10-11 14:18:21.232 INFO SOUND: Found 4 available audio device(s):
2020-10-11 14:18:21.232 INFO SOUND: 0: ID: "{0.0.0.00000000}.{a3bc94c3-9243-4999-94ca-cf14d01bfd63}", Name: "VG248 (3- NVIDIA High Definition Audio)"
2020-10-11 14:18:21.232 INFO SOUND: 1: ID: "{0.0.0.00000000}.{b9b8fde4-1f79-4ade-bbaa-bf1f2d844bc0}", Name: "Headphones (Oculus Virtual Audio Device)"
2020-10-11 14:18:21.232 INFO SOUND: 2: ID: "{0.0.0.00000000}.{e7804ff2-fc95-4bbc-9ba2-0e82dab295c7}", Name: "VE228 (3- NVIDIA High Definition Audio)"
2020-10-11 14:18:21.232 INFO SOUND: 3: ID: "{0.0.0.00000000}.{eefc5f93-4c6c-44cd-98cc-74f502409cb3}", Name: "Speakers (2- Yeti Stereo Microphone)"
2020-10-11 14:18:25.940 INFO SOUND: Added sound path: Sounds
2020-10-11 14:18:26.057 INFO SOUNDER: Loaded 207 packed sounders.
2020-10-11 14:18:26.057 INFO Dispatcher: InitLow
2020-10-11 14:18:28.003 INFO NET: Got Steam auth data.
2020-10-11 14:18:28.267 INFO DCS: Successfully got Steam authorization data.
2020-10-11 14:18:28.267 INFO Dispatcher: Loading installed modules...
2020-10-11 14:18:41.794 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua
2020-10-11 14:18:41.987 INFO Scripting: PLUGINS START-------------------------------------------------
2020-10-11 14:18:42.289 INFO SOUND: Added sound path: ./CoreMods/tech/TechWeaponPack/Sounds
2020-10-11 14:18:42.306 INFO SOUNDER: Loaded 3 packed sounders.
2020-10-11 14:18:42.734 INFO SOUND: Added sound path: ./CoreMods/tech/USS John C Stennis/Sounds
2020-10-11 14:18:42.735 INFO SOUNDER: Loaded 1 packed sounders.
2020-10-11 14:18:42.762 INFO SOUND: Added sound path: ./CoreMods/tech/USS_Nimitz/Sounds
2020-10-11 14:18:42.776 INFO SOUNDER: Loaded 3 packed sounders.
2020-10-11 14:18:43.542 INFO SOUND: Added sound path: ./CoreMods/aircraft/AJS37/Sounds
2020-10-11 14:18:43.661 INFO SOUND: Added sound path: ./CoreMods/aircraft/AV8BNA/Sounds
2020-10-11 14:18:43.669 INFO SOUNDER: Loaded 1 sounders.
2020-10-11 14:18:43.672 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/.
2020-10-11 14:18:43.783 INFO SOUND: Added sound path: ./CoreMods/aircraft/C-101/Sounds
2020-10-11 14:18:44.163 INFO SOUND: Added sound path: ./CoreMods/aircraft/ChinaAssetPack/Sounds
2020-10-11 14:18:44.210 INFO SOUNDER: Loaded 11 sounders.
2020-10-11 14:18:44.487 INFO SOUND: Added sound path: ./CoreMods/aircraft/Christen Eagle II/Sounds
2020-10-11 14:18:46.253 INFO SOUND: Added sound path: ./CoreMods/aircraft/F14/Sounds
2020-10-11 14:18:46.302 INFO SOUNDER: Loaded 1 sounders.
2020-10-11 14:18:46.982 INFO SOUND: Added sound path: ./CoreMods/aircraft/Hawk/Sounds
2020-10-11 14:18:47.256 INFO SOUND: Added sound path: ./CoreMods/aircraft/I-16/Sounds
2020-10-11 14:18:47.502 INFO SOUND: Added sound path: ./CoreMods/aircraft/M-2000C/Sounds
2020-10-11 14:18:47.832 INFO SOUND: Added sound path: ./CoreMods/aircraft/MiG-21bis/Sounds
2020-10-11 14:18:47.992 INFO SOUND: Added sound path: ./CoreMods/aircraft/SA342/Sounds
2020-10-11 14:18:48.183 INFO SOUND: Added sound path: ./Mods/aircraft/F-15C/Sounds
2020-10-11 14:18:48.318 INFO SOUND: Added sound path: ./Mods/aircraft/F-16C/Sounds
2020-10-11 14:18:48.527 INFO SOUND: Added sound path: ./Mods/aircraft/FA-18C/Sounds
2020-10-11 14:18:48.667 INFO SOUND: Added sound path: ./Mods/aircraft/TF-51D/Sounds
2020-10-11 14:18:48.717 INFO SOUND: Added sound path: ./Mods/terrains/PersianGulf/Sounds
2020-10-11 14:18:48.782 INFO Scripting: PLUGINS DONE--------------------------------------------------
2020-10-11 14:18:49.315 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll
2020-10-11 14:18:49.318 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll
2020-10-11 14:18:49.322 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/CAP_AI.dll
2020-10-11 14:18:49.326 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll
2020-10-11 14:18:49.329 INFO CE2_AI: Loading CE AI
2020-10-11 14:18:49.329 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll
2020-10-11 14:18:49.333 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll
2020-10-11 14:18:49.337 INFO MiG21_AI: Loading CE AI
2020-10-11 14:18:49.337 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21bis/bin/MiG21_AI.dll
2020-10-11 14:18:49.345 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll
2020-10-11 14:18:49.401 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll
2020-10-11 14:18:49.802 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll
2020-10-11 14:18:52.059 INFO DCS: options.graphics =
{
\['messagesFontScale'\] = 1; \['rainDroplets'\] = true; \['LensEffects'\] = 0; \['heatBlr'\] = 1; \['anisotropy'\] = 3; \['water'\] = 2; \['motionBlur'\] = 0; \['outputGamma'\] = 2.2; \['treesVisibility'\] = 10000; \['aspect'\] = 1.7777777777778; \['lights'\] = 2; \['shadows'\] = 4; \['MSAA'\] = 1; \['SSAA'\] = 0; \['civTraffic'\] = 'high'; \['clutterMaxDistance'\] = 1000; \['cockpitGI'\] = 1; \['terrainTextures'\] = 'max'; \['multiMonitorSetup'\] = '1camera'; \['shadowTree'\] = false; \['chimneySmokeDensity'\] = 5; \['fullScreen'\] = true; \['DOF'\] = 0; \['clouds'\] = 1; \['forestDistanceFactor'\] = 1; \['flatTerrainShadows'\] = 0; \['width'\] = 1920; \['visibRange'\] = 'High'; \['SSLR'\] = 1; \['effects'\] = 3; \['SSAO'\] = 0; \['useDeferredShading'\] = 1; \['sync'\] = true; \['textures'\] = 2; \['scaleGui'\] = true; \['preloadRadius'\] = 60000; \['height'\] = 1080; \['terrainMapMFD'\] = { \['distance'\] = { \['mapLodDistance3'\] = 200000; \['mapLodDistance2'\] = 100000; \['mapLodDistance0'\] = 25000; \['mapLodDistance1'\] = 50000; }; }; 
};
2020-10-11 14:18:56.924 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll'
2020-10-11 14:18:59.187 INFO DX11BACKEND: DX11Renderer initialization (w:1920 h:1080 fullscrn:1 vsync:0 adapter:0 monitor:1 shaderErrors:1)
2020-10-11 14:18:59.535 INFO DX11BACKEND: Driver Concurrent Creates - 1
2020-10-11 14:18:59.535 INFO DX11BACKEND: Driver Command Lists - 1
2020-10-11 14:18:59.654 INFO DX11BACKEND: NVIDIA API init OK
2020-10-11 14:18:59.660 INFO DX11BACKEND: NVIDIA Display Driver Version 45206.r452_02
2020-10-11 14:18:59.660 INFO DX11BACKEND: GPU count:1
2020-10-11 14:18:59.835 INFO DX11BACKEND: commonPool: 68-128, cbPool: 4-14, samplerPool: 5-16
2020-10-11 14:19:00.202 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazashaders/fxo/fxo.zip
2020-10-11 14:19:05.330 ERROR EDCORE: Can't open file 'bazashaders/posteffects/slot.fx.' from fs
2020-10-11 14:19:05.330 WARNING DX11BACKEND: Shader posteffects/slot.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; is outdated as file bazashaders/posteffects/slot.fx is modified.
2020-10-11 14:19:13.699 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1118/1119.
2020-10-11 14:19:13.753 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\ApBoy\Saved Games\DCS\fxo
2020-10-11 14:19:14.086 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 62/62.
2020-10-11 14:19:14.509 INFO VISUALIZER: SceneManager initialization
2020-10-11 14:19:15.669 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096)
2020-10-11 14:19:16.500 INFO SOUND: Opening default audio device.
2020-10-11 14:19:16.508 INFO SOUND: Driver reports 2 channels with mask 0x3
2020-10-11 14:19:16.508 INFO SOUND: Using 2 channels at 48000 Hz
2020-10-11 14:19:16.508 INFO SOUND: Channel layout: Headphones/Stereo
2020-10-11 14:19:16.859 INFO DCS: gDescription: "NVIDIA GeForce RTX 2070" gVendorId: 4318 gDeviceId: 7943 gMemory: 8031 MB
2020-10-11 14:19:16.983 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH
2020-10-11 14:19:16.985 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable
2020-10-11 14:19:21.202 INFO EDCORE: (dDispatcher)enterToState_:1
2020-10-11 14:19:32.406 INFO UIBASERENDERER: Cannot load font [D:\SteamLibrary\steamapps\common\DCSWorld\dxgui\skins\fonts\]!
2020-10-11 14:19:38.362 INFO Dispatcher: //=== END OF INIT ======================================//
2020-10-11 14:19:38.362 INFO EDCORE: (dDispatcher)enterToState_:2
2020-10-11 14:19:38.463 INFO EDCORE: (dDispatcher)enterToState_:3
2020-10-11 14:19:38.463 INFO Lua: Lua CPU usage: metric: average game loading: 47.8552 %
2020-10-11 14:19:38.474 INFO DCS: Screen: MainMenu
2020-10-11 14:19:42.706 INFO NET: Login success.
2020-10-11 14:20:12.735 INFO SOUND: Using SSSE3 for peak calc.
2020-10-11 14:20:12.957 INFO DCS: Screen: Mission
2020-10-11 14:21:21.851 INFO DCS: Screen: MainMenu
2020-10-11 14:21:28.161 INFO DCS: Screen: FastMission
2020-10-11 14:21:37.690 INFO DCS: Screen: FastMissionAdvanced
2020-10-11 14:22:10.929 INFO DCS: Screen: MainMenu
2020-10-11 14:22:10.933 INFO DCS: Screen: FastMission
2020-10-11 14:22:29.263 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua')
2020-10-11 14:22:29.277 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua)
2020-10-11 14:22:29.277 INFO TERRAIN: lSystem::CleanScenes()
2020-10-11 14:22:29.277 INFO TERRAIN: lSystem::exit()
2020-10-11 14:22:29.277 INFO VISUALIZER: TerrainRenderer::release
2020-10-11 14:22:29.277 INFO TERRAIN: lSystem::CleanScenes()
2020-10-11 14:22:29.277 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13
2020-10-11 14:22:30.151 INFO EDTERRAIN4: TERRAIN_REVISION = 3634
2020-10-11 14:22:30.152 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua"
2020-10-11 14:22:30.152 INFO EDTERRAIN4: Build date:
2020-10-11 14:22:30.152 INFO EDTERRAIN4: Texture quality: "max"
2020-10-11 14:22:31.277 INFO EDCORE: 1.072 s terrain references
2020-10-11 14:22:31.280 INFO EDCORE: 0.000 s terrain models
2020-10-11 14:22:31.284 INFO EDCORE: 0.000 s terrain assets
2020-10-11 14:22:31.519 INFO EDCORE: 0.232 s terrain assets2
2020-10-11 14:22:31.789 INFO EDCORE: 0.266 s terrain landfile
2020-10-11 14:22:31.807 INFO EDCORE: 0.014 s terrain surfaceTile
2020-10-11 14:22:31.812 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false)
2020-10-11 14:22:33.298 INFO EDCORE: 1.487 s terrain vfstextures
2020-10-11 14:22:33.420 INFO EDCORE: 0.118 s terrain scene
2020-10-11 14:22:33.423 INFO EDCORE: 0.000 s terrain roaddetails
2020-10-11 14:22:33.427 INFO EDCORE: 0.000 s terrain forest
2020-10-11 14:22:40.255 INFO EDCORE: 6.824 s terrain routes
2020-10-11 14:22:40.260 INFO EDCORE: 0.000 s terrain surfacedetails
2020-10-11 14:22:40.263 INFO EDCORE: 0.000 s terrain blocks
2020-10-11 14:22:40.297 INFO EDCORE: 0.000 s terrain references
2020-10-11 14:22:40.588 INFO EDCORE: 0.322 s terrain superficials
2020-10-11 14:22:40.628 INFO EDCORE: 0.035 s terrain lma
2020-10-11 14:22:40.632 INFO EDCORE: 0.000 s terrain vectordatasettings
2020-10-11 14:22:42.496 INFO EDCORE: 1.860 s terrain navgraph
2020-10-11 14:22:42.544 INFO EDCORE: 0.043 s terrain vti
2020-10-11 14:22:43.670 INFO EDTERRAIN4: terrain time: 13.517271 s
2020-10-11 14:22:43.896 INFO TERRAIN: lSystem::InitScenes()
2020-10-11 14:22:43.896 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6)
2020-10-11 14:22:43.896 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false)
2020-10-11 14:22:43.896 INFO DX11BACKEND: Reloading textures ...
2020-10-11 14:22:43.903 INFO LUA-TERRAIN: Init done
2020-10-11 14:22:44.032 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START
2020-10-11 14:22:44.045 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua
2020-10-11 14:22:44.059 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua
2020-10-11 14:22:44.100 INFO METASHADER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua
2020-10-11 14:22:47.790 INFO METASHADER: loaded [108/108]
2020-10-11 14:22:47.890 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config
2020-10-11 14:22:47.995 INFO EDTERRAINGRAPHICS41: 0.000010s Loaded reference file "caucasus" buffers: 0
2020-10-11 14:22:47.995 INFO EDCORE: 0.000 s landscape4::lReferenceFile
2020-10-11 14:22:48.073 INFO EDTERRAINGRAPHICS41: 0.073605s Loaded reference file "airfieldslights" buffers: 7
2020-10-11 14:22:48.073 INFO EDCORE: 0.074 s landscape4::lReferenceFile
2020-10-11 14:22:48.655 INFO EDTERRAINGRAPHICS41: 0.578093s Loaded reference file "blockbuildings" buffers: 7
2020-10-11 14:22:48.655 INFO EDCORE: 0.578 s landscape4::lReferenceFile
2020-10-11 14:22:49.225 INFO EDTERRAINGRAPHICS41: 0.565400s Loaded reference file "blocktrees" buffers: 0
2020-10-11 14:22:49.225 INFO EDCORE: 0.565 s landscape4::lReferenceFile
2020-10-11 14:22:49.623 INFO EDTERRAINGRAPHICS41: 0.393164s Loaded reference file "caucasusafbbuildings_new" buffers: 27
2020-10-11 14:22:49.623 INFO EDCORE: 0.393 s landscape4::lReferenceFile
2020-10-11 14:22:49.639 INFO EDTERRAINGRAPHICS41: 0.012748s Loaded reference file "caucasusbridges" buffers: 11
2020-10-11 14:22:49.639 INFO EDCORE: 0.013 s landscape4::lReferenceFile
2020-10-11 14:22:49.697 INFO EDTERRAINGRAPHICS41: 0.053496s Loaded reference file "caucasusobjects" buffers: 0
2020-10-11 14:22:49.697 INFO EDCORE: 0.054 s landscape4::lReferenceFile
2020-10-11 14:22:49.711 INFO EDTERRAINGRAPHICS41: 0.008986s Loaded reference file "communication" buffers: 7
2020-10-11 14:22:49.711 INFO EDCORE: 0.009 s landscape4::lReferenceFile
2020-10-11 14:22:49.716 INFO EDTERRAINGRAPHICS41: 0.000351s Loaded reference file "crashmodels" buffers: 1
2020-10-11 14:22:49.716 INFO EDCORE: 0.000 s landscape4::lReferenceFile
2020-10-11 14:22:49.807 INFO EDTERRAINGRAPHICS41: 0.085697s Loaded reference file "crashmodelsfromedm" buffers: 22
2020-10-11 14:22:49.807 INFO EDCORE: 0.086 s landscape4::lReferenceFile
2020-10-11 14:22:49.837 INFO EDTERRAINGRAPHICS41: 0.025959s Loaded reference file "housedetails" buffers: 9
2020-10-11 14:22:49.837 INFO EDCORE: 0.026 s landscape4::lReferenceFile
2020-10-11 14:22:49.844 INFO EDTERRAINGRAPHICS41: 0.003396s Loaded reference file "industrial" buffers: 7
2020-10-11 14:22:49.844 INFO EDCORE: 0.003 s landscape4::lReferenceFile
2020-10-11 14:22:49.875 INFO EDTERRAINGRAPHICS41: 0.026320s Loaded reference file "misc" buffers: 3
2020-10-11 14:22:49.875 INFO EDCORE: 0.026 s landscape4::lReferenceFile
2020-10-11 14:22:49.886 INFO EDTERRAINGRAPHICS41: 0.006227s Loaded reference file "oilplatforms" buffers: 7
2020-10-11 14:22:49.886 INFO EDCORE: 0.006 s landscape4::lReferenceFile
2020-10-11 14:22:49.896 INFO EDTERRAINGRAPHICS41: 0.006233s Loaded reference file "tuapserefinery" buffers: 6
2020-10-11 14:22:49.896 INFO EDCORE: 0.006 s landscape4::lReferenceFile
2020-10-11 14:22:49.905 INFO EDTERRAINGRAPHICS41: 0.004649s Loaded reference file "vehicles" buffers: 9
2020-10-11 14:22:49.905 INFO EDCORE: 0.005 s landscape4::lReferenceFile
2020-10-11 14:22:49.914 INFO EDTERRAINGRAPHICS41: 0.004507s Loaded reference file "vessels" buffers: 7
2020-10-11 14:22:49.914 INFO EDCORE: 0.005 s landscape4::lReferenceFile
2020-10-11 14:22:49.926 INFO EDTERRAINGRAPHICS41: 0.008617s Loaded reference file "walls" buffers: 2
2020-10-11 14:22:49.926 INFO EDCORE: 0.009 s landscape4::lReferenceFile
2020-10-11 14:22:49.942 INFO EDTERRAINGRAPHICS41: 0.010335s Loaded reference file "americanbeech" buffers: 0
2020-10-11 14:22:49.942 INFO EDCORE: 0.010 s landscape4::lReferenceFile
2020-10-11 14:22:49.947 INFO EDTERRAINGRAPHICS41: 0.001066s Loaded reference file "caucasus_fir" buffers: 0
2020-10-11 14:22:49.947 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.952 INFO EDTERRAINGRAPHICS41: 0.000813s Loaded reference file "cypress_oak" buffers: 0
2020-10-11 14:22:49.952 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.957 INFO EDTERRAINGRAPHICS41: 0.000834s Loaded reference file "european_beech" buffers: 0
2020-10-11 14:22:49.957 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.961 INFO EDTERRAINGRAPHICS41: 0.000630s Loaded reference file "green_ash" buffers: 0
2020-10-11 14:22:49.961 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.966 INFO EDTERRAINGRAPHICS41: 0.000919s Loaded reference file "honey_mesquite" buffers: 0
2020-10-11 14:22:49.966 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.972 INFO EDTERRAINGRAPHICS41: 0.001254s Loaded reference file "italiancypress" buffers: 0
2020-10-11 14:22:49.972 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.979 INFO EDTERRAINGRAPHICS41: 0.001002s Loaded reference file "lombardypoplar" buffers: 0
2020-10-11 14:22:49.979 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.984 INFO EDTERRAINGRAPHICS41: 0.001451s Loaded reference file "mountain_maple" buffers: 0
2020-10-11 14:22:49.984 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.991 INFO EDTERRAINGRAPHICS41: 0.001008s Loaded reference file "norwayspruce" buffers: 0
2020-10-11 14:22:49.991 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.998 INFO EDTERRAINGRAPHICS41: 0.000759s Loaded reference file "shrub" buffers: 0
2020-10-11 14:22:49.998 INFO EDCORE: 0.001 s landscape4::lReferenceFile
2020-10-11 14:22:49.998 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization...
2020-10-11 14:22:50.002 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer()
2020-10-11 14:22:50.002 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer()
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization:
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: objects: 666
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: subObjects: 493
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: objectLods: 2911
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74
2020-10-11 14:22:50.004 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132
2020-10-11 14:22:50.016 INFO EDCORE: 0.000 s landscape5::OceanFile
2020-10-11 14:22:51.136 INFO EDCORE: 1.115 s landscape5::GrassFile
2020-10-11 14:22:51.141 INFO EDCORE: 0.000 s landscape5::lModels5File
2020-10-11 14:22:51.401 WARNING LOG: 16 duplicate message(s) skipped.
2020-10-11 14:22:51.401 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty
2020-10-11 14:22:51.751 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536
2020-10-11 14:22:51.754 INFO EDCORE: 0.507 s landscape5::Surface5File
2020-10-11 14:22:51.784 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536
2020-10-11 14:22:51.784 INFO EDCORE: 0.026 s landscape5::SurfaceTile
2020-10-11 14:22:51.790 INFO EDCORE: 0.001 s landscape5::Scene5File
2020-10-11 14:22:51.829 INFO EDCORE: 0.036 s landscape4::lRoutesFile
2020-10-11 14:22:51.867 INFO EDCORE: 0.034 s landscape4::lSurfaceDetails2File
2020-10-11 14:22:51.884 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536
2020-10-11 14:22:51.884 INFO EDCORE: 0.013 s landscape4::lSuperficialFile
2020-10-11 14:22:51.908 INFO EDCORE: 0.020 s landscape4::lGeoNamesFile
2020-10-11 14:22:51.913 INFO EDCORE: 0.000 s landscape5::sup5File
2020-10-11 14:22:51.921 WARNING LOG: 1 duplicate message(s) skipped.
2020-10-11 14:22:51.921 INFO EDCORE: 0.000 s landscape5::navGraph5File
2020-10-11 14:22:51.921 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 7.889645 s
2020-10-11 14:22:51.989 ERROR_ONCE DX11BACKEND: render target 'mainDepthBuffer_copy' not found
2020-10-11 14:22:51.989 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found
2020-10-11 14:23:26.265 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\cn\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.266 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\cs\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.266 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\de\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.267 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\es\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.268 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\fr\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.309 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\jp\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.345 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\pl\LC_MESSAGES\dcs.mo
2020-10-11 14:23:26.346 ERROR EDCORE: can't open MO-file D:\SteamLibrary\steamapps\common\DCSWorld\l10n\ru\LC_MESSAGES\dcs.mo
2020-10-11 14:23:41.607 INFO Dispatcher: loadMission C:\Users\ApBoy\AppData\Local\Temp\DCS\tempMission.miz
2020-10-11 14:23:41.607 INFO WORLDGENERAL: loading mission from: "C:\Users\ApBoy\AppData\Local\Temp\DCS\tempMission.miz"
2020-10-11 14:23:41.695 INFO EDCORE: (dDispatcher)enterToState_:4
2020-10-11 14:23:41.695 INFO Dispatcher: Terrain theatre Caucasus
2020-10-11 14:23:41.734 INFO Dispatcher: Start
2020-10-11 14:23:41.912 INFO Dispatcher: Terrain theatre Caucasus
2020-10-11 14:23:41.914 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua)
2020-10-11 14:23:41.914 INFO TERRAIN: lSystem::CleanScenes()
2020-10-11 14:23:41.914 INFO TERRAIN: lSystem::InitScenes()
2020-10-11 14:23:41.914 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=18, month=11)
2020-10-11 14:23:41.914 INFO EDTERRAIN4: switch to season = autumn
2020-10-11 14:23:41.914 INFO EDTERRAIN4: switchTextures (season=2, minTexture=false)
2020-10-11 14:23:42.526 INFO DX11BACKEND: Reloading textures ...
2020-10-11 14:23:47.486 WARNING GRAPHICSCORE: already registered Renderer callback
2020-10-11 14:23:47.492 INFO VISUALIZER: StartSimulation
2020-10-11 14:23:47.993 INFO VISUALIZER: cascade shadows init (preset:'default' quality:4 layers:4 size:4096)
2020-10-11 14:23:48.869 ERROR_ONCE DX11BACKEND: texture 'lightning.dds' not found. Asked from 'EFFECTS2'
2020-10-11 14:23:50.385 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2'
2020-10-11 14:23:50.385 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2'
2020-10-11 14:23:51.331 INFO Dispatcher: initial random seed = 6230979
2020-10-11 14:23:51.331 INFO Dispatcher: apply random seed = 6230979
2020-10-11 14:23:53.818 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua
2020-10-11 14:23:55.957 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua
2020-10-11 14:23:55.965 INFO WORLDGENERAL: loaded from mission Config/View/View.lua
2020-10-11 14:23:55.975 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua
2020-10-11 14:23:56.577 INFO Config: netview started
2020-10-11 14:23:57.705 INFO VISUALIZER: CameraIndependedPreload()
2020-10-11 14:23:57.705 INFO VISUALIZER: CameraIndependedPreload() finished
2020-10-11 14:23:57.705 INFO DCS: use_xRay: no
2020-10-11 14:24:17.625 INFO DCS: MissionSpawn:initScript
2020-10-11 14:24:17.625 INFO DCS: MissionSpawn:spawnCoalition red
2020-10-11 14:24:17.625 INFO DCS: MissionSpawn:spawnPlanes 18
2020-10-11 14:24:19.322 INFO DCS: MissionSpawn:spawnVehicles 24
2020-10-11 14:24:20.877 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1
2020-10-11 14:24:21.800 INFO DCS: MissionSpawn:spawnVehicles 27
2020-10-11 14:24:21.803 INFO DCS: MissionSpawn:spawnVehicles 37
2020-10-11 14:24:22.260 INFO DCS: MissionSpawn:spawnPlanes 38
2020-10-11 14:24:22.318 INFO DCS: MissionSpawn:spawnHelicopters 0
2020-10-11 14:24:23.478 INFO DCS: MissionSpawn:spawnVehicles 0
2020-10-11 14:24:23.864 INFO DCS: MissionSpawn:spawnVehicles 43
2020-10-11 14:24:24.491 INFO DCS: MissionSpawn:spawnVehicles 19
2020-10-11 14:24:24.975 INFO DCS: MissionSpawn:spawnVehicles 47
2020-10-11 14:24:25.054 INFO DCS: MissionSpawn:spawnCoalition blue
2020-10-11 14:24:25.054 INFO DCS: MissionSpawn:spawnVehicles 16
2020-10-11 14:24:25.768 INFO DCS: MissionSpawn:spawnVehicles 15
2020-10-11 14:24:26.161 INFO DCS: MissionSpawn:spawnPlanes 9
2020-10-11 14:24:27.207 INFO DCS: MissionSpawn:spawnPlanes 2
2020-10-11 14:24:27.259 INFO DCS: MissionSpawn:spawnHelicopters 2
2020-10-11 14:24:29.025 INFO DCS: MissionSpawn:spawnVehicles 2
2020-10-11 14:24:31.391 INFO DCS: MissionSpawn:spawnLocalPlayer 62,F-16C_50
2020-10-11 14:24:31.973 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/F-16C/bin/F16C.dll
2020-10-11 14:24:38.276 WARNING EDCORE: Source ./Mods/aircraft/F-16C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/.
2020-10-11 14:24:38.757 INFO VISUALIZER: cockpit ILV loaded
2020-10-11 14:24:39.133 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''.
2020-10-11 14:24:40.122 ERROR COCKPITBASE: devices_keeper::link_all: unable to find link target 'SMS' for device 'MAV_INTERFACE'
2020-10-11 14:24:41.652 ERROR COCKPITBASE: controller "SMS_AG_Harm_TER_TBL" missed in class cockpit::F16::ccMFD_F16
2020-10-11 14:24:44.257 WARNING LOG: 1 duplicate message(s) skipped.
2020-10-11 14:24:44.257 INFO COCKPITBASE: lua state still active DED, 26 (status undefined)
2020-10-11 14:24:44.257 INFO COCKPITBASE: lua state still active EHSI, 28 (status undefined)
2020-10-11 14:24:44.258 INFO COCKPITBASE: lua state still active UHF_RADIO, 36
2020-10-11 14:24:44.258 INFO COCKPITBASE: lua state still active VHF_RADIO, 38
2020-10-11 14:24:44.258 INFO COCKPITBASE: lua state still active INTERCOM, 39 (status undefined)
2020-10-11 14:24:44.259 INFO COCKPITBASE: lua state still active MACROS, 52 (status undefined)
2020-10-11 14:24:44.259 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 58 (status undefined)
2020-10-11 14:24:44.666 ERROR SOUND: source_add(host:COCKPIT_MAIN, proto:Aircrafts/F-16/Cockpits/GearLockDown_In, alt_proto:Aircrafts//Cockpits/GearLockDown_In): can't find proto
2020-10-11 14:24:44.697 WARNING LOG: 1 duplicate message(s) skipped.
2020-10-11 14:24:44.697 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua
2020-10-11 14:24:44.697 INFO DCS: dbox not found , skip
2020-10-11 14:24:46.709 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares
2020-10-11 14:24:46.709 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares
2020-10-11 14:24:46.709 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.035400 ms
2020-10-11 14:24:46.813 INFO VISUALIZER: Preload() camera=15734.308756, 2023.594708, 233822.516476 radius=60000.000000
2020-10-11 14:24:46.813 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(15734.3, 2023.59, 233823), radius=60000
2020-10-11 14:24:49.285 INFO EDCORE: try to write dump information
2020-10-11 14:24:49.287 INFO EDCORE: # -------------- 20201011-142449 --------------
2020-10-11 14:24:49.287 INFO EDCORE: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.18363)
2020-10-11 14:24:49.289 INFO EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2020-10-11 14:24:49.289 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 10841637 00:00000000
2020-10-11 14:24:49.292 INFO EDCORE: SymInit: Symbol-SearchPath: '.', symOptions: 534, UserName: 'ApBoy'
2020-10-11 14:24:49.294 INFO EDCORE: OS-Version: 10.0.18363 () 0x300-0x1
2020-10-11 14:24:49.688 INFO EDCORE: 0x0000000000001637 (VCRUNTIME140): memcpy + 0x347
2020-10-11 14:24:49.688 INFO EDCORE: 0x000000000000988B (renderer): RenderAPI::openShader + 0x48B
2020-10-11 14:24:49.690 INFO EDCORE: 0x0000000000009280 (renderer): RenderAPI::openFromBlobShader + 0x180
2020-10-11 14:24:49.691 INFO EDCORE: 0x0000000000067D31 (metaShader): BaseBinder::render + 0x11431
2020-10-11 14:24:49.691 INFO EDCORE: 0x00000000000676AB (metaShader): BaseBinder::render + 0x10DAB
2020-10-11 14:24:49.691 INFO EDCORE: 0x000000000006BCCE (metaShader): BaseBinder::render + 0x153CE
2020-10-11 14:24:49.691 INFO EDCORE: 0x000000000000C624 (metaShader): render::MetaShaderManager::loadMetaShader + 0x174
2020-10-11 14:24:49.691 INFO EDCORE: 0x0000000000054101 (metaShader): RenderAPI::loadMetaShader + 0x41
2020-10-11 14:24:49.692 INFO EDCORE: 0x0000000000006604 (metaShader): render::MetaShader::open + 0x34
2020-10-11 14:24:49.692 INFO EDCORE: 0x00000000000990C8 (edterrainGraphics41): createInstancerRenderable + 0x6598
2020-10-11 14:24:49.693 INFO EDCORE: 0x000000000009B275 (edterrainGraphics41): createInstancerRenderable + 0x8745
2020-10-11 14:24:49.693 INFO EDCORE: 0x00000000000D9827 (edterrainGraphics41): CreateITerrainGraphics + 0x2227
2020-10-11 14:24:49.693 INFO EDCORE: 0x00000000000DAC19 (edterrainGraphics41): CreateITerrainGraphics + 0x3619
2020-10-11 14:24:49.693 INFO EDCORE: 0x00000000000F3B2D (edterrainGraphics41): edtg41::lMaterialParamsArrayGraphics::clear + 0xD5D
2020-10-11 14:24:49.693 INFO EDCORE: 0x0000000000063AE8 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x531D8
2020-10-11 14:24:49.693 INFO EDCORE: 0x00000000000642EF (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x539DF
2020-10-11 14:24:49.694 INFO EDCORE: 0x0000000000063DF9 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x534E9
2020-10-11 14:24:49.694 INFO EDCORE: 0x000000000006256E (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x51C5E
2020-10-11 14:24:49.694 INFO EDCORE: 0x0000000000060913 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x50003
2020-10-11 14:24:49.694 INFO EDCORE: 0x0000000000060941 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x50031
2020-10-11 14:24:49.695 WARNING LOG: 4 duplicate message(s) skipped.
2020-10-11 14:24:49.695 INFO EDCORE: 0x0000000000066220 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x55910
2020-10-11 14:24:49.695 INFO EDCORE: 0x00000000000658FC (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x54FEC
2020-10-11 14:24:49.696 INFO EDCORE: 0x00000000000D0C15 (edterrainGraphics41): createInstancerRenderable + 0x3E0E5
2020-10-11 14:24:49.696 INFO EDCORE: 0x000000000011F30E (Visualizer): TerrainRenderer::forceLoading + 0x7E
2020-10-11 14:24:49.715 INFO EDCORE: 0x000000000014427E (Visualizer): smSceneManager::CreateSceneManager + 0x372E
2020-10-11 14:24:49.715 INFO EDCORE: 0x00000000007267A7 (DCS): CoreUtils::TempFilesManager::operator= + 0x3B8B77
2020-10-11 14:24:49.719 INFO EDCORE: 0x00000000007114D0 (DCS): CoreUtils::TempFilesManager::operator= + 0x3A38A0
2020-10-11 14:24:49.719 INFO EDCORE: 0x000000000011C27A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A
2020-10-11 14:24:49.719 INFO EDCORE: 0x000000000011B912 (edCore): Common::FSM::enterToState_ + 0xC2
2020-10-11 14:24:49.719 INFO EDCORE: 0x000000000011C0F9 (edCore): Common::FSM::onSymbol_ + 0x1A9
2020-10-11 14:24:49.720 INFO EDCORE: 0x00000000007243A5 (DCS): CoreUtils::TempFilesManager::operator= + 0x3B6775
2020-10-11 14:24:49.720 INFO EDCORE: 0x00000000006F6604 (DCS): CoreUtils::TempFilesManager::operator= + 0x3889D4
2020-10-11 14:24:49.720 INFO EDCORE: 0x00000000006F69C9 (DCS): CoreUtils::TempFilesManager::operator= + 0x388D99
2020-10-11 14:24:49.720 INFO EDCORE: 0x00000000016E8CEB (DCS): AmdPowerXpressRequestHighPerformance + 0xB1ACE7
2020-10-11 14:24:49.722 INFO EDCORE: 0x00000000008E261E (DCS): CoreUtils::TempFilesManager::operator= + 0x5749EE
2020-10-11 14:24:49.724 INFO EDCORE: 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14
2020-10-11 14:24:49.724 INFO EDCORE: 0x000000000006CE51 (ntdll): RtlUserThreadStart + 0x21
2020-10-11 14:24:52.510 INFO EDCORE: Minidump created.
2020-10-11 14:24:52.520 INFO DCS: enumerating loaded modules
=== Log closed.
submitted by buddy1225 to dcs [link] [comments]

Wall Street Week Ahead for the trading week beginning June 29th, 2020

Good Saturday afternoon to all of you here on StockMarket. I hope everyone on this sub made out pretty nicely in the market this past week, and is ready for the new trading week ahead.
Here is everything you need to know to get you ready for the trading week beginning June 29th, 2020.

Fragile economic recovery faces first big test with June jobs report in the week ahead - (Source)

The second half of 2020 is nearly here, and now it’s up to the economy to prove that the stock market was right about a sharp comeback in growth.
The first big test will be the June jobs report, out on Thursday instead of its usual Friday release due to the July 4 holiday. According to Refinitiv, economists expect 3 million jobs were created, after May’s surprise gain of 2.5 million payrolls beat forecasts by a whopping 10 million jobs.
“If it’s stronger, it will suggest that the improvement is quicker, and that’s kind of what we saw in May with better retail sales, confidence was coming back a little and auto sales were better,” said Kevin Cummins, chief U.S. economist at NatWest Markets.
The second quarter winds down in the week ahead as investors are hopeful about the recovery but warily eyeing rising cases of Covid-19 in a number of states.
Stocks were lower for the week, as markets reacted to rising cases in Texas, Florida and other states. Investors worry about the threat to the economic rebound as those states move to curb some activities. The S&P 500 is up more than 16% so far for the second quarter, and it is down nearly 7% for the year. Friday’s losses wiped out the last of the index’s June gains.
“I think the stock market is looking beyond the valley. It is expecting a V-shaped economic recovery and a solid 2021 earnings picture,” said Sam Stovall, chief investment strategist at CFRA. He expects large-cap company earnings to be up 30% next year, and small-cap profits to bounce back by 140%.
“I think the second half needs to be a ‘show me’ period, proving that our optimism was justified, and we’ll need to see continued improvement in the economic data, and I think we need to see upward revisions to earnings estimates,” Stovall said.
Liz Ann Sonders, chief investment strategist at Charles Schwab, said she expects the recovery will not be as smooth as some expect, particularly considering the resurgence of virus outbreaks in sunbelt states and California.
“Now as I watch what’s happening I think it’s more likely to be rolling Ws,” rather than a V, she said. “It’s not just predicated on a second wave. I’m not sure we ever exited the first wave.”
Even without actual state shutdowns, the virus could slow economic activity. “That doesn’t mean businesses won’t shut themselves down, or consumers won’t back down more,” she said.

Election ahead

In the second half of the year, the market should turn its attention to the election, but Sonders does not expect much reaction to it until after Labor Day. RealClearPolitics average of polls shows Democrat Joe Biden leading President Donald Trump by 10 percentage points, and the odds of a Democratic sweep have been rising.
Biden has said he would raise corporate taxes, and some strategists say a sweep would be bad for business, due to increased regulation and higher taxes. Trump is expected to continue using tariffs, which unsettles the market, though both candidates are expected to take a tough stance on China.
“If it looks like the Senate stays Republican than there’s less to worry about in terms of policy changes,” Sonders said. “I don’t think it’s ever as binary as some people think.”
Stovall said a quick study shows that in the four presidential election years back to 1960, where the first quarter was negative, and the second quarter positive, stocks made gains in the second half.
Those were 1960 when John Kennedy took office, 1968, when Richard Nixon won; 1980 when Ronald Reagan’s was elected to his first term; and 1992, the first win by Bill Clinton. Coincidentally, in all of those years, the opposing party gained control of the White House.

Stimulus

The stocks market’s strong second-quarter showing came after the Fed and Congress moved quickly to inject the economy with trillions in stimulus. That unlocked credit markets and triggered a stampede by companies to restructure or issue debt. About $2 trillion in fiscal spending was aimed at consumers and businesses, who were in sudden need of cash after the abrupt shutdown of the economy.
Fed Chairman Jerome Powell and Treasury Secretary Steven Mnuchin both testify before the House Financial Services Committee Tuesday on the response to the virus. That will be important as markets look ahead to another fiscal package from Congress this summer, which is expected to provide aid to states and local governments; extend some enhanced benefits for unemployment, and provide more support for businesses.
“So much of it is still so fluid. There are a bunch of fiscal items that are rolling off. There’s talk about another fiscal stimulus payment like they did last time with a $1,200 check,” said Cummins.
Strategists expect Congress to bicker about the size and content of the stimulus package but ultimately come to an agreement before enhanced unemployment benefits run out at the end of July. Cummins said state budgets begin a new year July 1, and states with a critical need for funds may have to start letting workers go, as they cut expenses.
The Trump administration has indicated the jobs report Thursday could help shape the fiscal package, depending on what it shows. The federal supplement to state unemployment benefits has been $600 a week, but there is opposition to extending that, and strategists expect it to be at least cut in half.
The unemployment rate is expected to fall to 12.2% from 13.3% in May. Cummins said he had expected 7.2 million jobs, well above the consensus, and an unemployment rate of 11.8%.
As of last week, nearly 20 million people were collecting state unemployment benefits, and millions more were collecting under a federal pandemic aid program.
“The magnitude here and whether it’s 3 million or 7 million is kind of hard to handicap to begin with,” Cummins said. Economists have preferred to look at unemployment claims as a better real time read of employment, but they now say those numbers could be impacted by slow reporting or double filing.
“There’s no clarity on how you define the unemployed in the Covid 19 environment,” said Chris Rupkey, chief financial economist at MUFG Union Bank. “If there’s 30 million people receiving insurance, unemployment should be above 20%.

This past week saw the following moves in the S&P:

(CLICK HERE FOR THE FULL S&P TREE MAP FOR THE PAST WEEK!)

Major Indices for this past week:

(CLICK HERE FOR THE MAJOR INDICES FOR THE PAST WEEK!)

Major Futures Markets as of Friday's close:

(CLICK HERE FOR THE MAJOR FUTURES INDICES AS OF FRIDAY!)

Economic Calendar for the Week Ahead:

(CLICK HERE FOR THE FULL ECONOMIC CALENDAR FOR THE WEEK AHEAD!)

Percentage Changes for the Major Indices, WTD, MTD, QTD, YTD as of Friday's close:

(CLICK HERE FOR THE CHART!)

S&P Sectors for the Past Week:

(CLICK HERE FOR THE CHART!)

Major Indices Pullback/Correction Levels as of Friday's close:

(CLICK HERE FOR THE CHART!

Major Indices Rally Levels as of Friday's close:

(CLICK HERE FOR THE CHART!)

Most Anticipated Earnings Releases for this week:

(CLICK HERE FOR THE CHART!)

Here are the upcoming IPO's for this week:

(CLICK HERE FOR THE CHART!)

Friday's Stock Analyst Upgrades & Downgrades:

(CLICK HERE FOR THE CHART LINK #1!)
(CLICK HERE FOR THE CHART LINK #2!)

When Will The Economy Recover?

The economy is moving in the right direction, as many economic data points are coming in substantially better than what the economists expected. From May job gains coming in more than 10 million higher than expected and retail sales soaring a record 18%, how quickly the economy is bouncing back has surprised nearly everyone.
“As good as the recent economic data has been, we want to make it clear, it could still take years for the economy to fully come back,” explained LPL Financial Senior Market Strategist Ryan Detrick. “Think of it like building a house. You get all the big stuff done early, then some of the small things take so much longer to finish; I’m looking at you crown molding.”
Here’s the hard truth; it might take years for all of the jobs that were lost to fully recover. In fact, during the 10 recessions since 1950, it took an average of 30 months for lost jobs to finally come back. As the LPL Chart of the Day shows, recoveries have taken much longer lately. In fact, it took four years for the jobs lost during the tech bubble recession of the early 2000s to come back and more than six years for all the jobs lost to come back after the Great Recession. Given many more jobs were lost during this recession, it could takes many years before all of them indeed come back.
(CLICK HERE FOR THE CHART!)
The economy is going the right direction, and if there is no major second wave outbreak it could surprise to the upside. Importantly, this economic recovery will still be a long and bumpy road.

Nasdaq - Russell Spread Pulling the Rubber Band Tight

The Nasdaq has been outperforming every other US-based equity index over the last year, and nowhere has the disparity been wider than with small caps. The chart below compares the performance of the Nasdaq and Russell 2000 over the last 12 months. While the performance disparity is wide now, through last summer, the two indices were tracking each other nearly step for step. Then last fall, the Nasdaq started to steadily pull ahead before really separating itself in the bounce off the March lows. Just to illustrate how wide the gap between the two indices has become, over the last six months, the Nasdaq is up 11.9% compared to a decline of 15.8% for the Russell 2000. That's wide!
(CLICK HERE FOR THE CHART!)
In order to put the recent performance disparity between the two indices into perspective, the chart below shows the rolling six-month performance spread between the two indices going back to 1980. With a current spread of 27.7 percentage points, the gap between the two indices hasn't been this wide since the days of the dot-com boom. Back in February 2000, the spread between the two indices widened out to more than 50 percentage points. Not only was that period extreme, but ten months before that extreme reading, the spread also widened out to more than 51 percentage points. The current spread is wide, but with two separate periods in 1999 and 2000 where the performance gap between the two indices was nearly double the current level, that was a period where the Nasdaq REALLY outperformed small caps.
(CLICK HERE FOR THE CHART!)
To illustrate the magnitude of the Nasdaq's outperformance over the Russell 2000 from late 1998 through early 2000, the chart below shows the performance of the two indices beginning in October 1998. From that point right on through March of 2000 when the Nasdaq peaked, the Nasdaq rallied more than 200% compared to the Russell 2000 which was up a relatively meager 64%. In any other environment, a 64% gain in less than a year and a half would be excellent, but when it was under the shadow of the surging Nasdaq, it seemed like a pittance.
(CLICK HERE FOR THE CHART!)

Share Price Performance

The US equity market made its most recent peak on June 8th. From the March 23rd low through June 8th, the average stock in the large-cap Russell 1,000 was up more than 65%! Since June 8th, the average stock in the index is down more than 11%. Below we have broken the index into deciles (10 groups of 100 stocks each) based on simple share price as of June 8th. Decile 1 (marked "Highest" in the chart) contains the 10% of stocks with the highest share prices. Decile 10 (marked "Lowest" in the chart) contains the 10% of stocks with the lowest share prices. As shown, the highest priced decile of stocks are down an average of just 4.8% since June 8th, while the lowest priced decile of stocks are down an average of 21.5%. It's pretty remarkable how performance gets weaker and weaker the lower the share price gets.
(CLICK HERE FOR THE CHART!)

Nasdaq 2% Pullbacks From Record Highs

It's hard to believe that sentiment can change so fast in the market that one day investors and traders are bidding up stocks to record highs, but then the next day sell them so much that it takes the market down over 2%. That's exactly what happened not only in the last two days but also two weeks ago. While the 5% pullback from a record high back on June 10th took the Nasdaq back below its February high, this time around, the Nasdaq has been able to hold above those February highs.
(CLICK HERE FOR THE CHART!)
In the entire history of the Nasdaq, there have only been 12 periods prior to this week where the Nasdaq closed at an all-time high on one day but dropped more than 2% the next day. Those occurrences are highlighted in the table below along with the index's performance over the following week, month, three months, six months, and one year. We have also highlighted each occurrence that followed a prior one by less than three months in gray. What immediately stands out in the table is how much gray shading there is. In other words, these types of events tend to happen in bunches, and if you count the original occurrence in each of the bunches, the only two occurrences that didn't come within three months of another occurrence (either before or after) were July 1986 and May 2017.
In terms of market performance following prior occurrences, the Nasdaq's average and median returns were generally below average, but there is a pretty big caveat. While the average one-year performance was a gain of 1.0% and a decline of 23.6% on a median basis, the six occurrences that came between December 1999 and March 2000 all essentially cover the same period (which was very bad) and skew the results. Likewise, the three occurrences in the two-month stretch from late November 1998 through January 1999 where the Nasdaq saw strong gains also involves a degree of double-counting. As a result of these performances at either end of the extreme, it's hard to draw any trends from the prior occurrences except to say that they are typically followed by big moves in either direction. The only time the Nasdaq wasn't either 20% higher or lower one year later was in 1986.
(CLICK HERE FOR THE CHART!)

Christmas in July: NASDAQ’s Mid-Year Rally

In the mid-1980s the market began to evolve into a tech-driven market and the market’s focus in early summer shifted to the outlook for second quarter earnings of technology companies. Over the last three trading days of June and the first nine trading days in July, NASDAQ typically enjoys a rally. This 12-day run has been up 27 of the past 35 years with an average historical gain of 2.5%. This year the rally may have begun a day early, today and could last until on or around July 14.
After the bursting of the tech bubble in 2000, NASDAQ’s mid-year rally had a spotty track record from 2002 until 2009 with three appearances and five no-shows in those years. However, it has been quite solid over the last ten years, up nine times with a single mild 0.1% loss in 2015. Last year, NASDAQ advanced a solid 4.6% during the 12-day span.
(CLICK HERE FOR THE CHART!)

Tech Historically Leads Market Higher Until Q3 of Election Years

As of yesterday’s close DJIA was down 8.8% year-to-date. S&P 500 was down 3.5% and NASDAQ was up 12.1%. Compared to the typical election year, DJIA and S&P 500 are below historical average performance while NASDAQ is above average. However this year has not been a typical election year. Due to the covid-19, the market suffered the damage of the shortest bear market on record and a new bull market all before the first half of the year has come to an end.
In the surrounding Seasonal Patten Charts of DJIA, S&P 500 and NASDAQ, we compare 2020 (as of yesterday’s close) to All Years and Election Years. This year’s performance has been plotted on the right vertical axis in each chart. This year certainly has been unlike any other however some notable observations can be made. For DJIA and S&P 500, January, February and approximately half of March have historically been weak, on average, in election years. This year the bear market ended on March 23. Following those past weak starts, DJIA and S&P 500 historically enjoyed strength lasting into September before experiencing any significant pullback followed by a nice yearend rally. NASDAQ’s election year pattern differs somewhat with six fewer years of data, but it does hint to a possible late Q3 peak.
(CLICK HERE FOR THE CHART!)
(CLICK HERE FOR THE CHART!)
(CLICK HERE FOR THE CHART!)

STOCK MARKET VIDEO: Stock Market Analysis Video for Week Ending June 26th, 2020

(CLICK HERE FOR THE YOUTUBE VIDEO!

STOCK MARKET VIDEO: ShadowTrader Video Weekly 6.28.20

(CLICK HERE FOR THE YOUTUBE VIDEO!)
Here are the most notable companies (tickers) reporting earnings in this upcoming trading week ahead-
  • $MU
  • $GIS
  • $FDX
  • $CAG
  • $STZ
  • $CPRI
  • $XYF
  • $AYI
  • $MEI
  • $UNF
  • $CDMO
  • $SCHN
  • $LNN
  • $CULP
  • $XELA
  • $KFY
  • $RTIX
  • $JRSH
(CLICK HERE FOR NEXT WEEK'S MOST NOTABLE EARNINGS RELEASES!)
(CLICK HERE FOR NEXT WEEK'S HIGHEST VOLATILITY EARNINGS RELEASES!)
(CLICK HERE FOR MOST NOTABLE EARNINGS RELEASES FOR THE NEXT 4 WEEKS!)
Below are some of the notable companies coming out with earnings releases this upcoming trading week ahead which includes the date/time of release & consensus estimates courtesy of Earnings Whispers:

Monday 6.29.20 Before Market Open:

([CLICK HERE FOR MONDAY'S PRE-MARKET EARNINGS TIME & ESTIMATES!]())
NONE.

Monday 6.29.20 After Market Close:

(CLICK HERE FOR MONDAY'S AFTER-MARKET EARNINGS TIME & ESTIMATES!)

Tuesday 6.30.20 Before Market Open:

(CLICK HERE FOR TUESDAY'S PRE-MARKET EARNINGS TIME & ESTIMATES!)

Tuesday 6.30.20 After Market Close:

(CLICK HERE FOR TUESDAY'S AFTER-MARKET EARNINGS TIME & ESTIMATES!)

Wednesday 7.1.20 Before Market Open:

(CLICK HERE FOR WEDNESDAY'S PRE-MARKET EARNINGS TIME & ESTIMATES!)

Wednesday 7.1.20 After Market Close:

([CLICK HERE FOR WEDNESDAY'S AFTER-MARKET EARNINGS TIME & ESTIMATES!]())
NONE.

Thursday 7.2.20 Before Market Open:

(CLICK HERE FOR THURSDAY'S PRE-MARKET EARNINGS TIME & ESTIMATES!)

Thursday 7.2.20 After Market Close:

([CLICK HERE FOR THURSDAY'S AFTER-MARKET EARNINGS TIME & ESTIMATES!]())
NONE.

Friday 7.3.20 Before Market Open:

([CLICK HERE FOR FRIDAY'S PRE-MARKET EARNINGS TIME & ESTIMATES!]())
NONE.

Friday 7.3.20 After Market Close:

([CLICK HERE FOR FRIDAY'S AFTER-MARKET EARNINGS TIME & ESTIMATES!]())
NONE.

Micron Technology, Inc. $48.49

Micron Technology, Inc. (MU) is confirmed to report earnings at approximately 4:00 PM ET on Monday, June 29, 2020. The consensus earnings estimate is $0.71 per share on revenue of $5.27 billion and the Earnings Whisper ® number is $0.70 per share. Investor sentiment going into the company's earnings release has 71% expecting an earnings beat The company's guidance was for earnings of $0.40 to $0.70 per share. Consensus estimates are for earnings to decline year-over-year by 29.00% with revenue increasing by 10.07%. Short interest has increased by 7.6% since the company's last earnings release while the stock has drifted higher by 8.0% from its open following the earnings release to be 0.9% below its 200 day moving average of $48.94. Overall earnings estimates have been revised lower since the company's last earnings release. On Thursday, June 11, 2020 there was some notable buying of 46,037 contracts of the $60.00 call expiring on Friday, July 17, 2020. Option traders are pricing in a 4.6% move on earnings and the stock has averaged a 8.4% move in recent quarters.

(CLICK HERE FOR THE CHART!)

General Mills, Inc. $59.21

General Mills, Inc. (GIS) is confirmed to report earnings at approximately 7:00 AM ET on Wednesday, July 1, 2020. The consensus earnings estimate is $1.04 per share on revenue of $4.89 billion and the Earnings Whisper ® number is $1.10 per share. Investor sentiment going into the company's earnings release has 69% expecting an earnings beat. Consensus estimates are for year-over-year earnings growth of 25.30% with revenue increasing by 17.50%. Short interest has decreased by 9.4% since the company's last earnings release while the stock has drifted higher by 2.7% from its open following the earnings release to be 7.8% above its 200 day moving average of $54.91. Overall earnings estimates have been revised higher since the company's last earnings release. On Wednesday, June 24, 2020 there was some notable buying of 8,573 contracts of the $60.00 call expiring on Friday, July 17, 2020. Option traders are pricing in a 6.6% move on earnings and the stock has averaged a 3.0% move in recent quarters.

(CLICK HERE FOR THE CHART!)

FedEx Corp. $130.08

FedEx Corp. (FDX) is confirmed to report earnings at approximately 4:00 PM ET on Tuesday, June 30, 2020. The consensus earnings estimate is $1.42 per share on revenue of $16.31 billion and the Earnings Whisper ® number is $1.65 per share. Investor sentiment going into the company's earnings release has 61% expecting an earnings beat. Consensus estimates are for earnings to decline year-over-year by 71.66% with revenue decreasing by 8.41%. Short interest has increased by 10.4% since the company's last earnings release while the stock has drifted higher by 43.9% from its open following the earnings release to be 7.6% below its 200 day moving average of $140.75. Overall earnings estimates have been revised lower since the company's last earnings release. On Thursday, June 25, 2020 there was some notable buying of 1,768 contracts of the $145.00 call expiring on Thursday, July 2, 2020. Option traders are pricing in a 4.6% move on earnings and the stock has averaged a 7.7% move in recent quarters.

(CLICK HERE FOR THE CHART!)

Conagra Brands, Inc. $32.64

Conagra Brands, Inc. (CAG) is confirmed to report earnings at approximately 7:30 AM ET on Tuesday, June 30, 2020. The consensus earnings estimate is $0.66 per share on revenue of $3.24 billion and the Earnings Whisper ® number is $0.69 per share. Investor sentiment going into the company's earnings release has 66% expecting an earnings beat. Consensus estimates are for year-over-year earnings growth of 83.33% with revenue increasing by 23.99%. Short interest has decreased by 38.3% since the company's last earnings release while the stock has drifted higher by 6.3% from its open following the earnings release to be 6.4% above its 200 day moving average of $30.68. Overall earnings estimates have been revised higher since the company's last earnings release. On Thursday, June 11, 2020 there was some notable buying of 3,239 contracts of the $29.00 put expiring on Thursday, July 2, 2020. Option traders are pricing in a 4.7% move on earnings and the stock has averaged a 10.8% move in recent quarters.

(CLICK HERE FOR THE CHART!)

Constellation Brands, Inc. $168.99

Constellation Brands, Inc. (STZ) is confirmed to report earnings at approximately 7:30 AM ET on Wednesday, July 1, 2020. The consensus earnings estimate is $1.91 per share on revenue of $1.97 billion and the Earnings Whisper ® number is $2.12 per share. Investor sentiment going into the company's earnings release has 53% expecting an earnings beat. Consensus estimates are for earnings to decline year-over-year by 13.57% with revenue decreasing by 13.69%. Short interest has increased by 20.8% since the company's last earnings release while the stock has drifted higher by 25.2% from its open following the earnings release to be 5.2% below its 200 day moving average of $178.34. Overall earnings estimates have been revised lower since the company's last earnings release. On Tuesday, June 9, 2020 there was some notable buying of 888 contracts of the $195.00 call expiring on Friday, October 16, 2020. Option traders are pricing in a 3.1% move on earnings and the stock has averaged a 5.7% move in recent quarters.

(CLICK HERE FOR THE CHART!)

Capri Holdings Limited $14.37

Capri Holdings Limited (CPRI) is confirmed to report earnings at approximately 6:30 AM ET on Wednesday, July 1, 2020. The consensus earnings estimate is $0.32 per share on revenue of $1.18 billion and the Earnings Whisper ® number is $0.34 per share. Investor sentiment going into the company's earnings release has 39% expecting an earnings beat The company's guidance was for earnings of $0.68 to $0.73 per share. Consensus estimates are for earnings to decline year-over-year by 49.21% with revenue decreasing by 12.20%. Short interest has increased by 35.1% since the company's last earnings release while the stock has drifted lower by 56.7% from its open following the earnings release to be 44.0% below its 200 day moving average of $25.67. Overall earnings estimates have been revised lower since the company's last earnings release. On Thursday, June 4, 2020 there was some notable buying of 11,042 contracts of the $17.50 put expiring on Friday, August 21, 2020. Option traders are pricing in a 10.8% move on earnings and the stock has averaged a 6.7% move in recent quarters.

(CLICK HERE FOR THE CHART!)

X Financial $0.92

X Financial (XYF) is confirmed to report earnings at approximately 5:00 PM ET on Tuesday, June 30, 2020. The consensus earnings estimate is $0.09 per share. Investor sentiment going into the company's earnings release has 25% expecting an earnings beat. Consensus estimates are for earnings to decline year-over-year by 55.00% with revenue increasing by 763.52%. Short interest has increased by 1.0% since the company's last earnings release while the stock has drifted lower by 1.2% from its open following the earnings release to be 37.7% below its 200 day moving average of $1.47. Overall earnings estimates have been unchanged since the company's last earnings release. The stock has averaged a 4.9% move on earnings in recent quarters.

(CLICK HERE FOR THE CHART!)

Acuity Brands, Inc. $84.45

Acuity Brands, Inc. (AYI) is confirmed to report earnings at approximately 8:40 AM ET on Tuesday, June 30, 2020. The consensus earnings estimate is $1.14 per share on revenue of $809.25 million and the Earnings Whisper ® number is $1.09 per share. Investor sentiment going into the company's earnings release has 42% expecting an earnings beat. Consensus estimates are for earnings to decline year-over-year by 51.90% with revenue decreasing by 14.60%. Short interest has increased by 48.5% since the company's last earnings release while the stock has drifted higher by 2.4% from its open following the earnings release to be 23.4% below its 200 day moving average of $110.25. Overall earnings estimates have been revised lower since the company's last earnings release. Option traders are pricing in a 9.2% move on earnings and the stock has averaged a 8.2% move in recent quarters.

(CLICK HERE FOR THE CHART!)

Methode Electronics, Inc. $30.02

Methode Electronics, Inc. (MEI) is confirmed to report earnings at approximately 7:00 AM ET on Tuesday, June 30, 2020. The consensus earnings estimate is $0.77 per share on revenue of $211.39 million. Investor sentiment going into the company's earnings release has 45% expecting an earnings beat. Consensus estimates are for year-over-year earnings growth of 24.19% with revenue decreasing by 20.53%. Short interest has increased by 6.2% since the company's last earnings release while the stock has drifted lower by 1.7% from its open following the earnings release to be 9.0% below its 200 day moving average of $32.97. Overall earnings estimates have been revised lower since the company's last earnings release. Option traders are pricing in a 18.4% move on earnings and the stock has averaged a 8.1% move in recent quarters.

(CLICK HERE FOR THE CHART!)

UniFirst Corporation $170.54

UniFirst Corporation (UNF) is confirmed to report earnings at approximately 8:00 AM ET on Wednesday, July 1, 2020. The consensus earnings estimate is $1.17 per share on revenue of $378.28 million and the Earnings Whisper ® number is $1.25 per share. Investor sentiment going into the company's earnings release has 44% expecting an earnings beat. Consensus estimates are for earnings to decline year-over-year by 52.44% with revenue decreasing by 16.63%. Short interest has decreased by 2.7% since the company's last earnings release while the stock has drifted higher by 14.1% from its open following the earnings release to be 8.4% below its 200 day moving average of $186.14. Overall earnings estimates have been revised lower since the company's last earnings release. The stock has averaged a 7.0% move on earnings in recent quarters.

(CLICK HERE FOR THE CHART!)

DISCUSS!

What are you all watching for in this upcoming trading week?
I hope you all have a wonderful weekend and a great trading week ahead StockMarket.
submitted by bigbear0083 to StockMarket [link] [comments]

ResultsFileName = 0×0 empty char array Why? Where are my results?

Edit: Turns out I was missing a needed toolbox.
Hello,
I am not getting any errors and I do not understand why I am not getting any output. I am trying to batch process a large number of ecg signals. Below is my code and the two relevant functions. Any help greatly appreciated. I am very new.
d = importSections("Dx_sections.csv"); % set the number of recordings n = height(d); % settings HRVparams = InitializeHRVparams('test_physionet') for ii = 1:n % Import waveform (ECG) [record, signals] = read_edf(strcat(d.PID(ii), '/baseline.edf')); myecg = record.ECG; Ann = []; [HRVout, ResultsFileName] = Main_HRV_Analysis(myecg,'','ECGWaveform',HRVparams) end function [HRVout, ResultsFileName ] = Main_HRV_Analysis(InputSig,t,InputFormat,HRVparams,subID,ann,sqi,varargin) % ====== HRV Toolbox for PhysioNet Cardiovascular Signal Toolbox ========= % % Main_HRV_Analysis(InputSig,t,InputFormat,HRVparams,subID,ann,sqi,varargin) % OVERVIEW: % % INPUT: % InputSig - Vector containing RR intervals data (in seconds) % or ECG/PPG waveform % t - Time indices of the rr interval data (seconds) or % leave empty for ECG/PPG input % InputFormat - String that specifiy if the input vector is: % 'RRIntervals' for RR interval data % 'ECGWaveform' for ECG waveform % 'PPGWaveform' for PPG signal % HRVparams - struct of settings for hrv_toolbox analysis that can % be obtained using InitializeHRVparams.m function % HRVparams = InitializeHRVparams(); % % % OPTIONAL INPUTS: % subID - (optional) string to identify current subject % ann - (optional) annotations of the RR data at each point % indicating the type of the beat % sqi - (optional) Signal Quality Index; Requires a % matrix with at least two columns. Column 1 % should be timestamps of each sqi measure, and % Column 2 should be SQI on a scale from 0 to 1. % Use InputSig, Type pairs for additional signals such as ABP % or PPG signal. The input signal must be a vector containing % signal waveform and the Type: 'ABP' and\or 'PPG'. % % OUTPUS: % results - HRV time and frequency domain metrics as well % as AC and DC, SDANN and SDNNi % ResultsFileName - Name of the file containing the results % % NOTE: before running this script review and modifiy the parameters % in "initialize_HRVparams.m" file accordingly with the specific % of the new project (see the readme.txt file for further details) % EXAMPLES % - rr interval input % Main_HRV_Analysis(RR,t,'RRIntervals',HRVparams) % - ECG wavefrom input % Main_HRV_Analysis(ECGsig,t,'ECGWavefrom',HRVparams,'101') % - ECG waveform and also ABP and PPG waveforms % Main_HRV_Analysis(ECGsig,t,'ECGWaveform',HRVparams,[],[],[], abpSig, % 'ABP', ppgSig, 'PPG') % % DEPENDENCIES & LIBRARIES: % HRV Toolbox for PhysioNet Cardiovascular Signal Toolbox % https://github.com/cliffordlab/PhysioNet-Cardiovascular-Signal-Toolbox % % REFERENCE: % Vest et al. "An Open Source Benchmarked HRV Toolbox for Cardiovascular % Waveform and Interval Analysis" Physiological Measurement (In Press), 2018. % % REPO: % https://github.com/cliffordlab/PhysioNet-Cardiovascular-Signal-Toolbox % ORIGINAL SOURCE AND AUTHORS: % This script written by Giulia Da Poian % Dependent scripts written by various authors % (see functions for details) % COPYRIGHT (C) 2018 % LICENSE: % This software is offered freely and without warranty under % the GNU (v3 or later) public license. See license file for % more information %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% if nargin < 4 error('Wrong number of input arguments') end if nargin < 5 subID = '0000'; end if nargin < 6 ann = []; end if nargin < 7 sqi = []; end if length(varargin) == 1 || length(varargin) == 3 error('Incomplete Signal-Type pair') elseif length(varargin) == 2 extraSigType = varargin(2); extraSig = varargin{1}; elseif length(varargin) == 4 extraSigType = [varargin(2) varargin(4)]; extraSig = [varargin{1} varargin{3}]; end if isa(subID,'cell'); subID = string(subID); end % Control on signal length if (strcmp(InputFormat, 'ECGWaveform') && length(InputSig)/HRVparams.Fs< HRVparams.windowlength) ... || (strcmp(InputFormat, 'PPGWaveform') && length(InputSig)/HRVparams.Fs 300 s VLF = [0.0033 .04]; % Requires at least 300 s window LF = [.04 .15]; % Requires at least 25 s window HF = [0.15 0.4]; % Requires at least 7 s window HRVparams.freq.limits = [ULF; VLF; LF; HF]; HRVparams.freq.zero_mean = 1; % Default: 1, Option for subtracting the mean from the input data HRVparams.freq.method = 'lomb'; % Default: 'lomb' % Options: 'lomb', 'burg', 'fft', 'welch' HRVparams.freq.plot_on = 0; % The following settings are for debugging spectral analysis methods HRVparams.freq.debug_sine = 0; % Default: 0, Adds sine wave to tachogram for debugging HRVparams.freq.debug_freq = 0.15; % Default: 0.15 HRVparams.freq.debug_weight = .03; % Default: 0.03 % Lomb: HRVparams.freq.normalize_lomb = 0; % Default: 0 % 1 = Normalizes Lomb Periodogram, % 0 = Doesn't normalize % Burg: (not recommended) HRVparams.freq.burg_poles = 15; % Default: 15, Number of coefficients % for spectral estimation using the Burg % method (not recommended) % The following settings are only used when the user specifies spectral % estimation methods that use resampling : 'welch','fft', 'burg' HRVparams.freq.resampling_freq = 7; % Default: 7, Hz HRVparams.freq.resample_interp_method = 'cub'; % Default: 'cub' % 'cub' = cublic spline method % 'lin' = linear spline method HRVparams.freq.resampled_burg_poles = 100; % Default: 100 %% 11. SDANN and SDNNI Analysis Settings HRVparams.sd.on = 1; % Default: 1, SD analysis 1=On or 0=Off HRVparams.sd.segmentlength = 300; % Default: 300, windows length in seconds %% 12. PRSA Analysis Settings HRVparams.prsa.on = 1; % Default: 1, PRSA Analysis 1=On or 0=Off HRVparams.prsa.win_length = 30; % Default: 30, The length of the PRSA signal % before and after the anchor points % (the resulting PRSA has length 2*L) HRVparams.prsa.thresh_per = 20; % Default: 20%, Percent difference that one beat can % differ from the next in the prsa code HRVparams.prsa.plot_results = 0; % Default: 0 HRVparams.prsa.scale = 2; % Default: 2, scale parameter for wavelet analysis (to compute AC and DC) %% 13. Peak Detection Settings % The following settings are for jqrs.m HRVparams.PeakDetect.REF_PERIOD = 0.250; % Default: 0.25 (should be 0.15 for FECG), refractory period in sec between two R-peaks HRVparams.PeakDetect.THRES = .6; % Default: 0.6, Energy threshold of the detector HRVparams.PeakDetect.fid_vec = []; % Default: [], If some subsegments should not be used for finding the optimal % threshold of the P&T then input the indices of the corresponding points here HRVparams.PeakDetect.SIGN_FORCE = []; % Default: [], Force sign of peaks (positive value/negative value) HRVparams.PeakDetect.debug = 0; % Default: 0 HRVparams.PeakDetect.ecgType = 'MECG'; % Default : MECG, options (adult MECG) or featl ECG (fECG) HRVparams.PeakDetect.windows = 15; % Befautl: 15,(in seconds) size of the window onto which to perform QRS detection %% 14. Entropy Settings % Multiscale Entropy HRVparams.MSE.on = 1; % Default: 1, MSE Analysis 1=On or 0=Off HRVparams.MSE.windowlength = []; % Default: [], windows size in seconds, default perform MSE on the entire signal HRVparams.MSE.increment = []; % Default: [], window increment HRVparams.MSE.RadiusOfSimilarity = 0.15; % Default: 0.15, Radius of similarity (% of std) HRVparams.MSE.patternLength = 2; % Default: 2, pattern length HRVparams.MSE.maxCoarseGrainings = 20; % Default: 20, Maximum number of coarse-grainings % SampEn an ApEn HRVparams.Entropy.on = 1; % Default: 1, MSE Analysis 1=On or 0=Off HRVparams.Entropy.RadiusOfSimilarity = 0.15; % Default: 0.15, Radius of similarity (% of std) HRVparams.Entropy.patternLength = 2; % Default: 2, pattern length %% 15. DFA Settings HRVparams.DFA.on = 1; % Default: 1, DFA Analysis 1=On or 0=Off HRVparams.DFA.windowlength = []; % Default [], windows size in seconds, default perform DFA on the entair signal HRVparams.DFA.increment = []; % Default: [], window increment HRVparams.DFA.minBoxSize = 4 ; % Default: 4, Smallest box width HRVparams.DFA.maxBoxSize = []; % Largest box width (default in DFA code: signal length/4) HRVparams.DFA.midBoxSize = 16; % Medium time scale box width (default in DFA code: 16) %% 16. Poincaré plot HRVparams.poincare.on = 1; % Default: 1, Poincare Analysis 1=On or 0=Off %% 17. Heart Rate Turbulence (HRT) - Settings HRVparams.HRT.on = 1; % Default: 1, HRT Analysis 1=On or 0=Off HRVparams.HRT.BeatsBefore = 2; % Default: 2, # of beats before PVC HRVparams.HRT.BeatsAfter = 16; % Default: 16, # of beats after PVC and CP HRVparams.HRT.GraphOn = 0; % Default: 0, do not plot HRVparams.HRT.windowlength = 24; % Default 24h, windows size in hours HRVparams.HRT.increment = 24; % Default 24h, sliding window increment in hours HRVparams.HRT.filterMethod = 'mean5before'; % Default mean5before, HRT filtering option %% 18. Output Settings HRVparams.gen_figs = 0; % Generate figures HRVparams.save_figs = 0; % Save generated figures if HRVparams.save_figs == 1 HRVparams.gen_figs = 1; end % Format settings for HRV Outputs HRVparams.output.format = 'csv'; % 'csv' - creates csv file for output % 'mat' - creates .mat file for output HRVparams.output.separate = 0; % Default : 1 = separate files for each subject % 0 = all results in one file HRVparams.output.num_win = []; % Specify number of lowest hr windows returned % leave blank if all windows should be returned % Format settings for annotations generated HRVparams.output.ann_format = 'binary'; % 'binary' = binary annotation file generated % 'csv' = ASCII CSV file generated end 
submitted by MisuzBrisby to matlab [link] [comments]

dlc 5 content if its just : a mode, as they said

they did say dlc 5 is a mode, we dont rly know if or how much new story there will be but saying that if tis a new mode the new mode should do a few things to make ppl replay the base game
i kinda doubt its mayhem 3.0+ where you add another mode ontop of it like True VH mode with elemental bonis

dlc 5 could be adding
-raidbosses: hermi, vermi, stackable enemies ( perhaps only aviavable in ultimate ( in a fixed form so they can stack)
-pearls maybe seraphs dropping on raidboss enemies like eista
-ultimate vaulthunter
-new COMs for everything
-fat enemies ( spawning fat enemies more frequently and making them drop more rewarding things like mayhem gear and pearls) / random new types of enemies in hordes


so dlc 5 is 15 bucks, just new guns, enemy types new rarity and more content to revisit base game for, making mob groups more interesting, and existing things drop new gear like eista
this would be a thing they did before in other bl games to some degree
adding things like digistruct peak and pearls fat enemies dropping stuff and things being exclusive to ultimate VH mode


patch that comes alongside the new skilltree should also do

-fix alot of COMs and clean up bandaids to make everything better and more strategies more viable with existing gear
-make mayhem mods choosable from all difficulties no matter what, and make them deactivatable
-buff overall some guns such as shreddifier or faisor, fix the last shields who dont scale still
-make all past events aviavable permanently, or at least the areas you can enter, and have their respective acitavtion requirement like skull spawns, or beacons spawn there as area mods
-mission reward vendor for all dlcs, bring crew mission rewards to mission reward vendor


this makes base game strategies work again for alot of VHs, makes old COMs that cant remotly keep up work and enable way more build diversity
speak stuff such as better sustain, for moze and zane without seeing dead or sapper,
more clone options with the binary one, perhaps make it so zanes drone can actuvate the bombardment augment more then once per ASA on that one classmodit with the 5% proc chance, and perhaps some other benefits that are not there in the skilltrees or COMs so far.

with past event content also aviavable you have alot more things you can run since halloween event and the cartel event are more or less proving grounds with event things.




future content could still be
dlc proving grounds, circles or just more plain raidbosses that work with the ultimate VH mode for seraph gear or pearl gear. instead of more short events
submitted by Irarius to borderlands3 [link] [comments]

Presidential Suite Weekly Update #2 - Understanding the Roles of Yuri, Natsuki, and Sayori - Discord Sever Set Up

A wonderful week to you all!
I have quite a lot to tell you guys about!
This is, without a doubt, the most work I've ever gotten done in a week. I think it's all thanks to the wonderful feedback and encouraging words I received on last week's post. I'm certain that working on the mod wouldn't be nearly as fun if I didn't know how many wonderful people could end up playing it.
Also, it's very likely that the mod will take a lot longer to get through than my estimate above. This is due to several factors.
So if we round up and assume that it would take somebody 3 hours to get through what I've written, and if we assume that it takes that long on average for each of the four acts, that's 12 hours of mod! And I'm not even done with the first act yet! God knows how long this mod would take if you were reading the text out loud.
Enough dick mod length measuring, let's get into this week's topic!
Understanding the Roles of Yuri, Natsuki, and Sayori
Have you ever heard of the five man band trope? The idea behind it is that most fictional teams involve the following staples:
So, this brings up a rather interesting question: Where do the club members fit on this model?
Each Member’s Role
I think the easiest one to pinpoint is Sayori. She definitely serves as the heart, but it’s arguable that she also serves as the smart one. Sayori’s the only one who actually takes the time to organize things with Monika, and it’s implied quite often that Sayori is more cunning than she appears.
Monika’s the leader. She is club president, after all, and she’s damn good at it! Since she’s the main character in my mod, it also fits the trope quite well to have the protagonist be the leader. Like Sayori, Monika could very well be the smart one. I’d definitely consider Monika to be the most generally intelligent of the group, and she puts a lot of time into planning out what the club will do next.
Natsuki is absolutely the lancer. I think my mod especially will put more emphasis on the differences between Monika and Natsuki. You may remember that I’m planning on putting slightly more emphasis on the dorky, un-hip aspect of Monika’s character, so it makes sense to also emphasize the assertive badass aspect of Natsuki’s character. Natsuki is probably the only club member who I can picture casually swearing, while it’s a running joke in my mod that Monika is comically averse to swearing.
There’s a lot of ideas bouncing around inside of my head for scenes that I’ll be able to write in the future acts. I’d say that about 80% of these scenes involve Natsuki and Monika playing off of each other. Since Natsuki isn’t even old enough to go to high school in act one of my mod, I’m going to have to wait quite a while to implement these scenes, but boy am I excited for them!
I guess Natsuki could also fit the tank trope, but I really don’t think any of the club members fit it very well. To be honest, I don’t think a literature club really needs a “big guy.” Although, if push comes to shove, Natsuki is definitely the most likely to punch someone if that’s what the club needs.
As I’m sure you’ve been able to tell, Natsuki is definitely my favorite "eligible" club member. Much like Monika’s dorkiness, I feel like Natsuki’s badassery is underexplored, and I’m so excited to write for her!
And then there’s Yuri…
Where the hell do I start with her?
Is she a leader? Definitely not. Is she the heart? Not really. If anything, she and Natsuki make the heart’s job harder by getting into arguments all the time. Is she the tank? I mean, she’s quite tall, but I wouldn’t describe her as a powerhouse. Sure, she’s obviously the most intellectual member when it comes to literature, but does she really use her smarts to help out the club?
In the original game, I suppose that she acts as Natsuki’s lancer, so that would make her a lancer’s lancer. However, I think that, if I play my cards right, I could make her a lancer to Natuski and Monika.
As I said in my first ever post announcing this mod, a major philosophical conflict of this game is Should you learn to accept your current circumstances, or should you always be on the lookout to improve your life?
When you give your characters opposing views on core philosophical conflicts in the story, it creates drama and conflict. So while Monika and Yuri get along much better than Yuri and Natsuki (or even Natsuki and Monika, for that matter), they still act as foils to each other because they have such different beliefs.
Monika believes that life is about constant improvement and searching for knowledge. Yuri, however, believes that it’s better to simply enjoy what you enjoy and get through life one day at a time.
To Yuri, Monika’s belief is the key to unhappiness and discontent. To Monika, Yuri’s belief is depressing and gets nothing accomplished.
Yuri wants the club to stay the same size and be a nice, cozy place where she can simply enjoy her books. Monika wants the club to grow and be a place to share a love of literature.
Yuri believes that she’s not suited for social interactions, so she keeps them to a minimal. Monika believes that she’s not suited for social interactions, so she needs to work hard to change that.
Who’s right? I dunno! It wouldn’t be an interesting story if the main philosophical conflict was so cut and dry, would it? At this exact moment, I’m more of a believer that it’s better to try and change your situation than to try and accept whatever’s happening to you.
But then again, haven’t there been entire religions and philosophies built around the idea of accepting what life has to offer? Isn’t ambition and greed the root of all evil? Isn’t the drive for more supposed to never be enough?
Perhaps this shouldn’t be treated as such a binary choice. Perhaps a merging of the two ideas is key to happiness. Is it not possible to be happy with your situation while also acknowledging that you could make it better? Can we strive for this compromise, or is it only possible to choose one of these two sides?
My philosophical essay aside, I believe that such a contrast in beliefs will help Yuri play an interesting role in the story.
Doing Yuri Justice.
To be entirely honest, I always found Yuri a little bit...boring. Something that always bothered me was that Yuri’s great at talking about how unconventional her interests are, but all she ever does is allude to her interesting thoughts without actually expressing them! The only mod that really fixed this problem for me was Blue Skies, where Yuri actually says a lot of super interesting things. A lot of the time, talking to Yuri would leave me thinking “okay, Yuri, I get it, you have bad social skills, could you use your smarts to actually discuss something interesting?”
The only thing is, people love Yuri. Now, I could assume that everybody’s an idiot except for me and preach down their throats that Monika is the one true best girl, or I could try to figure out why people like her so much. I think I’ll go with option one, so listen up you heretics.
Nah, just joshin’ ya. I can totally see where people are coming from. While I personally have more superficial details in common with Monika (brown hair, green eyes, name starts with an M and has an “ick” sound, likes piano, likes coffee, believes in self improvement, doesn’t love rap but still appreciates it, loves reading, responsible for the deaths of several teenage girls…), I think I can relate to Yuri’s problems more than any other girl.
Social anxiety is a serious problem that even I struggle with, so seeing Yuri deal with her problems can be quite cathartic. I think that Yuri is probably the easiest one to love (not that people who like her are lazy!)
Yuri just wasn’t designed for group scenes, she’s designed for one on one conversations. So when I get to act 2 (the act where Monika actually gets around to founding the literature club) I’ll need to be very careful to give Yuri some time in the spotlight.
Summarizing the Group Dynamic
Just like last week, I encourage anybody passionate about Yuri, Sayori, or Natsuki to offer their opinions on why they love them so much so that I can do them justice. Have a good week!
Last Week's Post
Next Week's Post
submitted by CogTurner to DDLCMods [link] [comments]

24option Review by BinaryOptionsPeak com Binary options 5 min strategy civ 6 trading exploit peak 6 ... Cara Install Amazing Peak Indicator PEAK AND VALLEY INDICATOR (BINARY OPTIONS, FOREX, STOCKS ... RSI MFI Stochastic Peak Binary Options Trade Alert ... Sneak Peak at a NEW Strategy  Nadex Binary Options ...

Binary option peak is a profitable online investment platform, with multiple recognized awards because of it's satisfactory services provided to it's members. We offer Forex trading, Binary option trading, ETF trading and lots more. Our Company with a team of experts is constantly working to ensure investors get the best accessible and accurate platform to invest and earn profits. Our Mission ... We now provide the Binary option managed account service for clients :. Before 2018, we focus on Forex binary only. but many clients live out of above countries or regions. they cant open live account with good broker and ask us to manage their binary.com account. since early 2018, we start managing binary.com account for clients. the following screenshot is taken on a VIP client’s binary ... Scam Option website forum thread; Productreviews.com.au; FPA Forum Thread; Now I have to admit, I am livid. I’m sure in the past, such entities behaving in the way that World Binary Exchange has been would have been stopped long before now. It shocked me as to how blasé ASIC has been in handling reports of misconduct by many entities ... We Want You to Succeed – Learn from the best with our wide range of educational tools, economic calendar, technical and fundamental analysis and important market updates you don’t want to miss.; We Believe in Endless Possibilities – Access the world’s most popular instruments, ranging from the hottest forex pairs, like EUR/USD, GBP/USD and USD/JPY to bitcoin trading, from HSBC stocks ... The Binary Options Bullet is a software based signal service provider. After purchase you download the package and attach it to your MT4 chart package. Then the system takes over and provides signals using the hourly and daily chart time frames. The system only trades three assets, the USD/JPY, EUR/JPY and gold which I think is a good sign because these three markets are intertwined. I think ... Majorkiller peak signals 2 trading signal for metatrader 4. Majorkiller peak mt4 indicator. So you can use right immediately the success ratio is 93 higher than the failure ratio pipbreaker is a solid technical indicator. Sfx ma on atr indicator. Social trading mirror trading copy trading and account monitoring. Step by step training duration. Dear friend this is indicator is good for h1 tf ... We now provide the Nadex managed account service for residents from all of the following countries:. Note: if you are not living in one of above countries, you can use our binary option managed account service.. In the mid 2015, my friend Ms Jones in Chicago asked me to manage her nadex account with 100k as a starting capital. during the rest of 2015, i made 450k for each of us with ... Binary options indicators are for all intents and purposes, arithmetic values on charts. The values in question are obtained from formulas centered on price which has four categories here: the Open (opening price), the High Low, and Close (closing price) which can be abbreviated to OHLC. Types of binary trading indicators. As we delve deeper into binary options indicators we will find that ... Binary options forum with over 20,000 members. We discuss trading strategies as well as the binary option industry including brokers, signals and scams. Let’s say you are working with a 1-minute binary options trading strategy, and you have placed a call option. At the 30-second mark, you realize it’s not going the way you had predicted. 30 seconds is still a long duration is short term binary options trading. To minimize the risk of losing, you could place a put option for 30-minutes. There are two scenarios here. You could win one trade ...

[index] [7323] [11794] [29478] [17172] [1165] [25268] [12204] [24316] [1410] [4375]

24option Review by BinaryOptionsPeak com

The NEWEST BOIS Platinum 3.4 Trading System Trade Signal Indicator for MT4/MT5 is based on peaked over bought and over sold levels with confluence: http://bi... Open Binary.com VIRTUAL money account - https://bit.ly/32eush7 Secret Russian strategy binary options trading system - https://drive.google.com/file/d/1d0AsL... This video is unavailable. Watch Queue Queue. Watch Queue Queue I'll show you how I got a couple of winners, plus give you a sneak peak at a new strategy in this Nadex Binary Options Trading Strategies Video! Next: Watch ... Best Binary Options Strategy 2020 - 2 Minute Strategy LIVE TRAINING! - Duration: 43:42. ... How To Use The Peak Marker Indicator For Perfect Entries - Duration: 13:41. Danielle McCulley 2,721 ... robot binary option binary options free signals binary stock options binary options trading system binary options trading signals review best binary options signals autobinarysignals best binary ... The indicator Peak and Valley is a unique, professional financial instrument based on the movement of one of the technical indicator, which is able to predic... Disclaimer: As per CFTC Rules, U.S Traders should not trade Binary Options. Investing in CFD involves a level of risk, which is why potential or total loss can be a result of mismanagement of our ... Open VIRTUAL money demo account Binary.com - http://goo.gl/y45Lng Secret Russian strategy binary options trading system - https://bit.ly/3faoQYT https://www....

https://binary-optiontrade.inohour.gq